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Canceling the creation of a sprite animation, when sprites are dropped t...
How to reproduce: 1. Open the attached project 2. Select multiple Sprites from Assets/Test_Visuals and drag them into the scene view... Read more
Game window can not be moved after being detached error (NullReference E...
Reproduction steps: 1. Create new project. 2. Detach game window. Expected result: game window can be dragged, no errors in console... Read more
WorldSpace EmitOverDistance ParticleSystem detects invalid move when Rig...
To reproduce: 1. Open attached project 2. Run scene 3. Select DeactivateIsKinematicOnThis object deactivate Is Kinematic on rigidbo... Read more
Loading a .mp4 into the new video player using the URL path fails on WebGL
To reproduce: 1. Build and run attached project for WebGL Actual: Video doesn't start and 'error loading video: Can't play movie' ... Read more
[SceneView][5.6] Linear color space scene view perf regression in 5.6
Viewport performance in Scene view when using Linear colorspace with Forward rendering is much lower than Gamma. When using Gamma, ... Read more
[WebGL] If building is failed deep into process, build location still po...
To reproduce: 1) Open attached project 2) Build for WebGL Expected: The build will fail, and nothing will pop out Actual: Explorer ... Read more
Building fails as UnusedByteCodeStripper2.exe fails to run properly
To reproduce: 1) Open attached project 2) Build it for WebGL The process fails with these two errors: http://puu.sh/u78I7/d9d6df21c... Read more
Animation name in Animator are blank if .anim name contains period
Steps to reproduce: 1. Download test.fbx and import it to Unity 2. Open Animator window and drag all test.fbx animations into it 3. ... Read more
[Android] HttpWebRequest receives error 'Unable to find /System/Library/...
Steps to reproduce: 1) Download attached project 'HttpWebRequest.zip' and open in Unity 2) Create a new scene 3) Drag and drop 'Ne... Read more
Preprocessor directives aren't affected after switching platform to iOS ...
Steps to reproduce: 1. Download "TestUnityBug.zip" provided by the user 2. Extract and open the project 3. Go to build settings, mak... Read more
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