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[Addressables] Static objects do not cast shadows when Light Mode is set...
How to reproduce: 1. Open the user's attached project "SceneLosesShadowmask.zip" 2. Go to Window > Asset Management > Addressables >... Read more
[Light Anchor] Pivot drift when using high distances
When using a very high "Distance" value beyond 10.000 units, the pivot used for the anchor will start to translate, and the light wi... Read more
Volumetric Fog weird effect
A weird effect appears in the volumetric fog during a zoom in/out. Look at the joined Gif Read more
[Window][Vulkan][URP] "redefinition of SafePositivePow_half" error in Co...
Reproduction steps: 1. Open the user's attached project "SkyboxCull.zip" 2. Open Assets > Scenes > "SampleScene" 3. Go to Assets > M... Read more
Substance asset materials lose their color, emission, and transparency d...
How to reproduce: 1. Open the attached project "Substance.zip" 2. Open Assets/ReproFiles/data/Assets/Sinespace_Temp/GameObject.unity... Read more
Crash when quickly duplicating prefab with Behaviour Brick attached and ...
How to reproduce: 1. Open user attached project "MyFirstGame.zip" 2. Go into Assets -> LEGO -> Scenes 3. Open the "Microgame - Cann... Read more
"Opening file" error appears when stoping recording if Path is "Assets F...
How to reproduce: 1. Open the attached project "OneDiagonal2.zip" 2. Open the Recorder (Window>General>Recorder>Recorder Window) 3. ... Read more
Pressing escape in Undo History window throws a NullReferenceException e...
Steps to reproduce: 1. Create a new Unity project 2. Open Edit->Undo History 3. Make sure an undo event is selected and press Escape... Read more
[XR][Oculus] Canvas and LineRenderer not rendering on Quest when Single ...
Reproduction steps: 1. Open the attached user's project "Project Cards UI Bug.zip" 2. Check in the Project Settings under OpenXR tha... Read more
Recursively calling a method crashes the Build
How to reproduce: 1. Open the attached "1356830_Repro.zip" project 2. Build And Run the "SampleScene" Scene 3. In the Build press th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false