Search Issue Tracker
By Design
Votes
0
Found in
5.5.1f1
Issue ID
880127
Regression
Yes
Building fails as UnusedByteCodeStripper2.exe fails to run properly
To reproduce:
1) Open attached project
2) Build it for WebGL
The process fails with these two errors:
http://puu.sh/u78I7/d9d6df21cc.png
http://puu.sh/u78Jf/ebac2023e8.png
Reproduced in 5.5.0b1, 5.5.1f1, 5.5.1p4, 5.6.0b9
Not reproduced in 5.4.0f3
Crashes when testing 5.4.1f1, 5.4.2f2, 5.4.3p2, 5.4.4p3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment