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Status: Fixed in Unity 5.5.3

Votes

0

Found in

5.5.1p1

Issue ID

881847

Regression

Yes

WorldSpace EmitOverDistance ParticleSystem detects invalid move when RigidBody is activated on a parent object

Shuriken

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Priority: 2Necessary for shipping a final release

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Severity: 3Workaround is possible

To reproduce:
1. Open attached project
2. Run scene
3. Select DeactivateIsKinematicOnThis object deactivate Is Kinematic on rigidbogy
4. Particles will get emitted on a vector DeactivateIsKinematicOnThis + (DeactivateIsKinematicOnThis - origin)

Reproducible: 5.5.1p3, 5.6.0b8
Not reproducible: 5.4.4p1

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