Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.5.1f1
Issue ID
881910
Regression
No
Canceling the creation of a sprite animation, when sprites are dropped to the scene, throws an error
How to reproduce:
1. Open the attached project
2. Select multiple Sprites from Assets/Test_Visuals and drag them into the scene view
3. Cancel the popup
4. Look at the console
Result: "Failed to create animation for dragged object UnityEditor.DockArea:OnGUI()" and one of the sprites appears in hierarchy
Expected result: It should work the same as dropping sprites to the hierarchy and canceling popup: error is not thrown and none of the sprites stays.
Reproducible: 5.3.7p4, 5.4.4p2, 5.5.1p4,
in 5.6.0b8 popup doesn't appear and one of the sprites adds as a material on the other object in the scene
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment