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Compiling errors don't show the expected message in the console
1. What happened I have a script with compiling issues, I'm trying to enter play mode and it blocks me, but the editor doesn't write... Read more
[WebGL] ZLib library locks up in Ionic.Zlib.ZlibStream.UncompressBuffer
To reproduce: 1) Open attached project 2) Build and run for WebGL 3) Click 'DO' button Player freezes indefinitely Does not happen ... Read more
[Android] Driver crash on Adreno 205 when compiling shaders
Steps to reproduce: 1) Create a new project and open in Unity 2) Create empty scene 3) Build and run this scene on a device Note: Ap... Read more
Shader compiler crashes when compiling specific shader for OpenGLCore
Shader compiler crashes when compiling specific shader for OpenGLCore To reproduce: 1. Open attached project 2. Select the MF-weapo... Read more
[Regression] 'maximum ps4_0 sampler register index exceeded' error is th...
Steps to repro: 1. Open attached project; 2. Go to Assets -> _Example Scene(import recommended); 3. Open scene 'ExampleScene(Gamma)... Read more
RectMask2D masks a child game object even if it is in the boundaries.
RectMask2D masks a child game object even if it is in the boundaries. It only happens if the object (for example button) is rotated ... Read more
LineRenderer is rendered twisted when near camera sight
LineRenderer is rendered mangled whet it gets near camera sight. To reproduce: 1.Open attached project. 2.Open "Scene.unity" scene ... Read more
UNET Crashes Unity Editor when WebGL Client Connects
Reproduction Steps: 1- Download the attached project and open in Unity. 2- Hit play and click on Start Server > Start Server. 3- Ru... Read more
[Linux Editor] High CPU usage is accumulated on a single core if WebView...
When WebView windows are loaded (Services, Getting Started, etc.), one of computer's cores becomes heavily loaded. Steps to reprodu... Read more
[Mecanim] Upgrading the project from 5.5 to 5.6+ results in wrong animat...
When Unity Chan package from Asset Store is imported to Unity 5.5 and then reimported to Unity 5.6 or later, the Unity Chan model in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection