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[Regression] Loading a scene that contains a ParticleSystem from an Asse...
How to reproduce: 1. Open user attached project 2. Open scene 'Boot' 3. Enter playmode and click the button labeled 'Load Broken' E... Read more
Memory and GPU usage increase on versions 5.5 and 5.6
Reproduction steps: 1. Open User's projects 2. Build to iOS 3. Deploy to device 4. Look at Debug navigator 5. Look at memory usage ... Read more
[macOS] Player view is rendered black when 'Virtual Reality Supported' i...
When VR support is enabled, the app is rendered black on macOS. Steps to reproduce: 1) Create a new project. 2) Check Player Settin... Read more
[Android] WaitForTargetFPS doesn't show up in profiler when multithrea...
How to reproduce: 1. Open the attached project "FPSTestProject.zip" 2. Disable multithreaded rendering in Android Player Settings 3.... Read more
[Linux Editor] Renaming exposed parameter of AudioMixer fails with "Begi...
When renaming an exposed parameter of Audio Mixer, renaming it fails and errors appear in the console. Steps to reproduce: 1) Open ... Read more
[CullingMask][Deferred] Directional light on Standard shader ignores cul...
To reproduce: 1. Open attached project; 2. Open Scene "Test"; 3. Notice that TestLayerObjects with Opaque and Cutout ignores culling... Read more
Major CPU spike in Release Builld when VR is disabled with SteamVR/OpenVR
Steps to reproduce: 1. Download and open the attached project 2. Build for Standalone 3. Start Task Manager 4. Start the build 5. Pr... Read more
Lightmapped static objects can't be moved in scene view while Play mode ...
To reproduce: 1. Open attached project; 2. Open the scene movelightmapobject; 3. Press play and try to move cube in Scene View. ( Yo... Read more
[Scene View][Realtime GI] Inconsistent Behaviour with Scene Visualizatio...
There are inconsistent behaviours with different scene visualization modes when auto mode is disabled. In UV Charts and Albedo scene... Read more
[VR]Only 1 eye is active is splitting view into 2 cameras
Steps to reproduce: 1. Create a new project 2. Turn on VR in Player settings 3. Create 2 cameras 4. Set one to Left eye 5. Set one t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System