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0
votes
By Design

Transparent GameObjects are not visible behind other transparent GameObj...

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Dec 06, 2023

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Version/s: 2021.3.33f1, 2022.3.15f1, 2023.2.3f1, 2023.3.0a17

How to reproduce: Open the “Transparency.zip“ project Open the “OutdoorsScene“ Select the “TransparentFront“ material (Assets > M... Read more

0
votes
Fixed

"GetDevice<Mouse>().scroll.ReadValue()" method returns a 1-digit value w...

Package: Input System

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Dec 06, 2023

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Version/s: 1.9.0

How to reproduce:1. Open the “MouseScrollReadValueIssue“ project2. Open the “SampleScene“3. Enter Play Mode4. Use the mouse’s scroll... Read more

0
votes
Fixed

Crash on TryToRegisterMonoScriptToHashMap when importing a specific .uni...

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Dec 06, 2023

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Version/s: 2023.2.4f1, 2023.3.0a18

Reproduction steps:1. Create a new project2. Import the attached .unitypackage “ReproPackage” Expected result: The package is import... Read more

1
votes
Won't Fix

[Feature Request] Minimum Package Manager sidebar width feels too wide w...

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Dec 06, 2023

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Version/s: 2023.3.0a1

Steps to reproduce: Open the Package Manager (Window&gt;Package Manager) Drag the sidebar to its minimum size Desired result: the si... Read more

0
votes
Won't Fix

AssetReferenceAtlasedSprite creates a copy of the Sprite during Addressa...

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Dec 06, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a17

Reproduction steps:1. Open the attached "ReproProj.zip" project2. Open the "Assets/Scenes/SampleScene" scene3. Open the Addressables... Read more

0
votes
Won't Fix

“Leak Detected : Persistent allocates 4 individual allocations.” is logg...

Package: Entity Component System (ECS)

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Dec 06, 2023

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Version/s: 1.0.16 (Patch 4)

How to reproduce:1. Open the “EntitiesLeakIssue“ project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Console Expected r... Read more

6
votes
Won't Fix

The construction of a specific class breaks the binding Bool references ...

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Dec 06, 2023

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Version/s: 2022.3.15f1, 2023.2.3f1, 2023.3.0a17

How to reproduce:1. Open the “Procedural Map Test“ project2. Open the “SampleScene“3. Open the “Assets &gt; WFC Tests &gt; MyGrid.as... Read more

0
votes
Fixed

The GameObject with a Hinge Joint Component does not return to the initi...

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Dec 06, 2023

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Version/s: 2023.2.3f1, 2023.3.0a17, 6000.0.0b11

How to reproduce:1. Open the “HingeJointBugReport“ project2. Open the “SampleScene“3. Open the “Cube“ GameObject in the Inspector4. ... Read more

0
votes
Fixed

Crash on block_remove when a scene is opened in a specific project

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Dec 06, 2023

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Version/s: 2022.3.15f1, 2023.2.1f1, 2023.3.0a16, 6000.0.0b11

Reproduction steps:1. Open the attached project "CrashRepro"2. Open the “Assets/Resources/Scenes/Demo.unity“ scene Expected result: ... Read more

1
votes
By Design

In Play Mode, an extra Sync Call is made every frame when a GameObject h...

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Dec 06, 2023

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Version/s: 2022.3.15f1, 2023.2.4f1, 2023.3.0a18, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

How to reproduce: Open the “Repro.zip“ project Open the “New Scene“ Select the “Physics (2D)“ performance counter Enter the Play Mod... Read more

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