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0
votes
Fix In Review

Unity drains raw input message queue before Rewired can process each eve...

Windows

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Sep 27, 2021

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Version/s: 2021.2.0b9

Forum thread: https://forum.unity.com/threads/windows-mouse-raw-input-mouse-handling-broken-in-rewired.1172786/ Read more

0
votes
Active

New Localization Tables are not preloaded when Preload All Tables is ena...

Package: Localization

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Sep 24, 2021

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Version/s: 1.0.1

How to reproduce: 1. Open the user's attached project 2. Go to Window -> Asset Management -> Localization Tables 3. Select the tab E... Read more

0
votes
Active

"Argument Exception" is thrown when building the Project with Plugins th...

Mono

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Sep 11, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a7

Steps to reproduce: 1. Open the attached project 2. Press File>Build and Run Expected result: Project is built successfully Actual ... Read more

0
votes
Fix In Review
0
votes
Fixed

Select Assets are not focused on when pressing Show In Package Manager i...

Customer QA Onboarding

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Aug 12, 2021

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Version/s: 2021.1, 2021.2, 2021.2.0b6, 2022.1

How to reproduce: 1. Add White Rabbit (free) by Niwashi Games to your account through the Asset Store 2. Open the user attached "Bet... Read more

0
votes
Active

"method doesn't exist in target framework" errors when building UWP Buil...

IL2CPP

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Sep 07, 2021

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Version/s: 2019.4, 2020.3, 2020.3.17f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "energybar.zip" 2. Build And Run the project (File>Build And Run) Expected results: ... Read more

1
votes
Fixed

[iOS] App Store rejects Apps when they contain the Burst package

Package: Burst

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Sep 28, 2021

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Version/s: 1.6.0

How to reproduce: 1. Open the attached project "IOSBitcodeIssue-2021.2.zip" 2. Build the project for iOS 3. Open Xcode project 4. In... Read more

4
votes
Duplicate

[iOS] App Store rejects Apps when they contain the Burst package

Package: Burst

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Sep 28, 2021

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Version/s: 1.6.0

How to reproduce: 1. Open the attached project "IOSBitcodeIssue-2021.2.zip" 2. Build the project for iOS 3. Open Xcode project 4. In... Read more

0
votes
Active

[FBX] OnPostprocessMaterial isn't called when material creation mode is ...

Asset Importers

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Aug 25, 2021

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Version/s: 2019.4, 2020.3, 2020.3.16f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open user's the attached project "FbxDescriptorImport.zip" 2. Open Assets > Scenes > SampleScene 3. Right-cli... Read more

0
votes
Active

RectTransform that is unmodified gets reset when reverting overrides in ...

uGUI

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Sep 22, 2021

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Version/s: 2019.4, 2019.4.30f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached "RevertPrefabOverridesBug.zip" project 2. Go into Assets -> Scenes folder 3. Enter the "Sampl... Read more

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