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Match content on subtimeline clip with a newly created subtimeline with ...
Steps to Repro : 1) Create an empty timeline (that will be the main timeline). 2) Create a control track. 3) Create another timeline... Read more
Rigidbody2D.Cast does not detect collisions when 'Is Trigger' property i...
Reproduction steps: 1. Open the attached “Physics2DBug.zip” project 2. Open the “SampleScene” 3. Enter the Play mode 4. Select t... Read more
GameObject is affected by damping and gets stretched while transforming ...
Reproduction steps: 1. Open the attached “Augmented Aquarium.zip” project 2. Open the “MechanicTesting” Scene 3. In the Hierarchy se... Read more
Button On Click Property does not work when clicking on the Button in th...
Reproduction steps: 1. Open the user's attached "エロゲ.zip" project 2. Open the Console window 3. Enter the Play mode 4. Click the But... Read more
Performance regression in UnityLinker.exe when building to UWP
How to reproduce: 1. Create a new project -> import the attached Assets 2. Build for UWP Reproducible with: 2020.1.0a17, 2020.1.0b3... Read more
[WebGL] File suffixes are stripped away when "Name Files as Hashes" opti...
How to reproduce: 1. Open the attached project 2. Go to the Publishing Settings (Edit->Project Settings->Player->Publishing Settings... Read more
Sprite Atlas bundles size is double when built for iOS
Reproduction steps: 1. Open the attached “BugRepro” project 2. In the Build Settings, make sure iOS platform is selected 3. In th... Read more
UNC AppData(Roaming) directory cannot be accessed
What happens: Unity.exe cannot boot in a particular environment. Details: When Unity.exe runs, it creates or accesses the Roamin... Read more
Timeline Track group name overflows to track
Steps to reproduce: 1. Open new project 2. Add Timeline (Playable Director) to a gameobject 3. In Timeline window Add a Track Group ... Read more
RigidbodyConstraints are ignored when rotating object with some ForceMode's
RigidbodyConstraints related to rotation doesn't work correctly when trying to rotate object with some ForceMode's. A little bit of ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character text is not bold in the title of GameObjects in the Inspector when naming using specific language characters
- IndexOutOfRangeException and GUI Error get thrown in Scene View when Articulation Body Edit Joints is set to "Edit the joint angular limits"
- Volumetric fog is not rendered around GameObjects that are baked with APV when Sky Occlusion is enabled
- UI Text color is incorrect when text is rendered on SubMeshUI
- "Invalid SortingGroup index set in Renderer" errors when making many modifications in same frame