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The download progress image is not in the centre of the button in inspector
The download progress image is not in the centre of the button in inspector 1 Create new project and go to Project view2 In search f... Read more
[VFX Graph] Property are duplicated in blackboard when operator are copy...
How to reproduce: Drag a property from the new Blackboard to the graph duplicate or Copy/paste this property Notice that the propert... Read more
Editor crashes when calling GetBoneTransform on an Animator with generat...
How to reproduce:1. Open project from "GetBoneTransformRepro.zip"2. Open ReproScene3. Start Play mode Expected result: Play mode sta... Read more
Particle trail from the Trails module deforms and twists when the GameOb...
Steps to reproduce:1. Open the attached project "particletwist.zip"2. Open Scenes/SampleScene3. Enter the Play Mode4. Observe the Tr... Read more
Crash on AudioMixerController::AwakeFromLoad(AwakeFromLoadMode) when ope...
Reproduction steps:1. Open the attached “Test Project” project Expected result: The Editor opens upActual result: The Editor crashes... Read more
[OSX only] Can't rename GameObject by right clicking in the Hierarchy wh...
Reproduction steps:1. Create a new Unity project2. Focus on any window in the Editor except Hierarchy3. Right-click -> Rename any... Read more
Particles do not collide when particle system is moving
1. What happenedFor cases when- PS is static and other objects are moving- particles don't move, but PS is movingThere's no collisio... Read more
EnumField remains displayed as a mixed string when showMixedValue is set...
Reproduction steps:1. Open project “IN-45053_EnumField.zip”2. In the main menu click “Sample\SampleEditorWindow”3. Enable and disabl... Read more
Text Mesh Pro different horizontal/vertical alignments of selected objec...
Repro steps:1. Open attached project "1181290_TMP_alignments" and "SampleScene"2. In the Hierarchy window, expand the Canvas object ... Read more
UnityCrashHandler32 and Standalone Build Icons are different
Build Icons are different for UnityCrashHandler32 and Standalone build Steps to Reproduce:1. Create a new Project2. Switch Platform ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default