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Player Setting "Virtual Reality Supported" is shared cross-platform
In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more
GameObject with tessellation shader is incorrectly greyed out after sear...
Steps: 1. Open QA attached project in comment (20190904_tess.zip) 2. Open repro dcene 3. On hierarchy, Search for "cube" Actual: Th... Read more
Color from the 'Ambient Color' Color Picker doesn't match the actual Amb...
How to reproduce 1. Open the attached 'case_1280918.zip' project 2. From the 'Scenes' folder open 'SampleScene' 3. Open the Lighting... Read more
[PLM] Decals do not affect baked global illumination
A decal should bounce light, but not occlude light hitting the geometry behind it. It could be projected on the geometry behind it, ... Read more
"[Collab] ExternalAPI::Failure: Authorization token has expired" error i...
How to reproduce: 1. Create and open a new project 2. Connect the project to collaborate (Collab -> Start now!) 3. Leave the project... Read more
Android: Protected graphics memory doesn't work on android device
Protected graphics memory doesn't work because EGL_EXT_protected_surface is used instead of EGL_EXT_protected_content. This excludes... Read more
[Android] Shader fails in OpenGLES 3.0 on Adreno 306 when comparing frag...
To reproduce: 1) Open attached project and scene.unity in it 2) Make sure in Player Settings OpenGLES 3.0 is forced or Automatic is ... Read more
Isometric Tilemap incorrectly sorts Tiles when Sort Order is set to "Bot...
Reproduction steps: 1. Open the attached “TilemapSortingIssue.zip” project 2. Open the “SampleScene” 3. Observe the Tilemap Ex... Read more
Using JobHandle.CombineDependencies for long-running jobs causes "Intern...
How to reproduce: 1. Open the attached "tempjob_bug.zip" project 2. Open the "SampleScene" Scene 3. Enter PlayMode -> observe the Co... Read more
"NullReferenceException" when trying to open Object Picker for Scriptabl...
Original Reproduction steps: 1. Open attached project "Galactic Wars.zip" and scene "GridArrayTest" 2. In Hierarchy window, select "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character text is not bold in the title of GameObjects in the Inspector when naming using specific language characters
- IndexOutOfRangeException and GUI Error get thrown in Scene View when Articulation Body Edit Joints is set to "Edit the joint angular limits"
- Volumetric fog is not rendered around GameObjects that are baked with APV when Sky Occlusion is enabled
- UI Text color is incorrect when text is rendered on SubMeshUI
- "Invalid SortingGroup index set in Renderer" errors when making many modifications in same frame