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0
votes
By Design

Editor crashes when using get() and set() accessors in MonoBehaviour script

Scripting

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Feb 26, 2017

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Version/s: 5.5.2f1

To reproduce:1. Open repro project2. Play scene Expected: scene will playActual: editor crashes Reproduced on: 5.4.4p3, 5.5.0a6, 5.5... Read more

1
votes
Fixed

UI GameObject sometimes can't be moved when pivot is moved from center

Scene Tooling

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Mar 15, 2023

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Version/s: 2021.3.20f1, 2022.2.8f1, 2023.1.0b5, 2023.2.0a4

Reproduction steps:1. Open the attached project “RectNotMove”2. Select the Recttool by clicking on the button in Scene view or press... Read more

0
votes
Won't Fix

[Mac] Cannot build Mac Standalone Player due to errors when scripting ba...

IL2CPP

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Mar 27, 2020

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Version/s: 2018.4, 2019.3.7f1, 2020.2

How to reproduce:1. Create a new Unity project2. Set scripting backend to IL2CPP in Player Settings3. Build for Mac Standalone Expec... Read more

1
votes
Won't Fix

Script debugging causes iOS build to fail on Windows with Mono2x.

Mono

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Sep 05, 2016

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Version/s: 5.4.0f3

Cross compilation job Assembly-CSharp-firstpass.dll failed is the error message user will get while trying to build for iOS on windo... Read more

0
votes
Fixed

[HDRP] Water displacement fades when camera move far in worldspace.

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Jul 16, 2025

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Version/s: 6000.0.53f1, 6000.1.12f1, 6000.2.0b9, 6000.3.0a1

Open any HDRP project Add a water surface (ocean) Move the scene or game camera far Actual result : The displacement slowly fades, i... Read more

0
votes
Fixed

ArgumentOutOfRange exception is thrown when attempting to multi-select A...

Audio

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May 27, 2021

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Version/s: 2020.2.0a21, 2021.1, 2021.2

How to reproduce:1. Create a new Unity project2. Create an Audio Mixer and open it in the Audio Mixer window3. Create a second Audio... Read more

3
votes
Won't Fix

Texture importer assigns wrong texture compression formats to lightmap t...

Progressive Lightmapper

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Mar 30, 2020

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Version/s: 2019.3.6f1

Steps to reproduce: 1. Download and open the attached project2. Open the SampleScene3. Make sure that Auto Generate is disabled4. Ba... Read more

0
votes
Fixed

Assets first placed in StreamingAssets and then moved to Resources need...

Asset and Scene Management

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Sep 23, 2016

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Version/s: 5.4.1f1

How to reproduce:1. Open the project2. Open TextAssetBug scene3. Drag file from StreamingAssets to Resources4 Try to move dragged fi... Read more

0
votes
Fixed

[Shuriken][Collision] "Planes" collision mode keeps displaying the colli...

Shuriken

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Jan 27, 2016

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Version/s: 5.4.0b3

The visual representation of the collision plane is still visible even when the collision method is switched to world if the transfo... Read more

1
votes
Fixed

[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...

Terrain

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Jan 14, 2020

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Version/s: 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Repro:1) Create new URP (or HDRP) project.2) Add terrain.3) Bake (you can reduce resolution for faster bake times).4) When bake is c... Read more

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