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0
votes
Active

UI fails to exit subpanel when re-entering it for the second time after ...

Package: Input System

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Aug 28, 2025

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Version/s: 1.14.2

Reproduction steps:1. Open the attached “IN-112240.zip” project2. Open the “BugRepro” Scene3. Enter Play mode4. Press “Space” on the... Read more

4
votes
Fixed

GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...

Scripting

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Jul 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce:1. Open attached "project-1167675.zip" project2. Select "Main Camera" in the Hierarchy window3. In the Editor selec... Read more

0
votes
Fixed

Emitted GameObjects throw "NullReferenceException" errors and "Script h...

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Jun 07, 2022

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Version/s: 2022.2.0a15, 2023.1.0a1

How to reproduce:1. Open project "Clean 2022.2.zip"2. In the Hierarchy window select "GameObject" GameObject3. In the Project window... Read more

0
votes
Fixed

[Deferred] Two Cameras plus Deferred causes GameView to go crazy (regres...

Image Effects

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Apr 03, 2015

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Version/s: 5.1.0b1

To reproduce:1. Open attached project2. Open TestScene3. Notice that the game view goes "crazy" Read more

0
votes
Fixed

TabViews overlap and do not adjust when there are too many TabViews

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Sep 12, 2024

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Version/s: 6000.0.19f1, 6000.1.0a7, 7000.0.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/SampleScene” Scene3. In the Game View, observe the Tab... Read more

0
votes
Active

AudioListeners still listen to audio when their Components are disabled ...

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Nov 18, 2025

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Version/s: 6000.0.62f1, 6000.2.13f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a1

How to reproduce: Open the “ListenersActiveBug.zip“ project Build and run the project Press the Space key (to toggle on/off all Audi... Read more

1
votes
Fixed

[URP] No shadows on Terrain when Cascades is set to "No Cascades" in Ren...

Package: Scriptable Render Pipeline Universal

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Mar 10, 2020

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Version/s: 7.2.0

Reproduction steps:1. Create a new project2. In the Hierarchy window create a Terrain3. Create a Cube GameObject4. Position it on to... Read more

0
votes
Won't Fix

Mesh wireframe is difficult to see in Baked Lightmap Viewer window when ...

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Sep 02, 2025

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Version/s: 6000.0.57f1, 6000.2.3f1, 6000.3.0b1

Steps to reproduce:1. Create new Unity project (use URP empty project)2. In Hierarchy window create Plane GameObject3. Open Lighting... Read more

0
votes
Fixed

CollisionFilter.IsEmpty ignores GroupIndex when used with collision groups

Package: Unity Physics

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Oct 10, 2025

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Version/s: 1.4.2 - Physics

Reproduction steps:1. Open the attached “IN-120247.zip” project2. Open the “SampleScene”3. Enter Play mode4. Observe the Console Exp... Read more

0
votes
Fixed

Crash on ScriptableBatchRenderer::GenerateBuiltInCBuffer when opening a ...

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Dec 19, 2024

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Version/s: 2022.3.55f1, 6000.0.32f1, 6000.1.0a9

Steps to reproduce:1. Open the “user’s attached project”2. Observe the crash Reproducible with versions: 2022.3.54f1, 2022.3.55f1, 6... Read more

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