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Fixed in 2022.3.18f1
Fixed in 2022.3.X, 2023.2.X, 2023.3.X, 2023.3.0b3
Votes
0
Found in
2022.3.18f1
2023.2.0f1
2023.3.0b3
Issue ID
UUM-59974
Regression
Yes
Keywords for SH and SoftShadows are incorrectly set up in ShaderGraph
Keywords for Evaluate SH and SoftShadows are incorrectly set up in ShaderGraph.
Instead of being:
{code:java}
#pragma multi_compile_fragment _ _SHADOWS_SOFT _SHADOWS_SOFT_LOW _SHADOWS_SOFT_MEDIUM _SHADOWS_SOFT_HIGH
#pragma multi_compile _ EVALUATE_SH_MIXED EVALUATE_SH_VERTEX
{code}
They are:
{code:java}
#pragma multi_compile_fragment _ _SHADOWS_SOFT
#pragma multi_compile_fragment _ _SHADOWS_SOFT_LOW
#pragma multi_compile_fragment _ _SHADOWS_SOFT_MEDIUM
#pragma multi_compile_fragment _ _SHADOWS_SOFT_HIGH
#pragma multi_compile _ EVALUATE_SH_MIXED
#pragma multi_compile _ EVALUATE_SH_VERTEX
{code}
This adds more variants than needed and breaks functionality with those features.
The regressions came from these PRs
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