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[UNetWeaver] Server static out function throws 'Argument cannot be null'...
How to reproduce: 1. Open user provided project 2. Inspect console for UNetWeaver error Expected behaviour: Actual behaviour: Hav... Read more
Directional light not working when shadows are enabled when running a We...
Steps to reproduce: 1. Open the attached project (New Unity Project.zip) 2. Go to Build Settings, switch platform to WebGL 3. Build ... Read more
unity_WorldTransformParams.w do not work with sprites
Steps to reproduce: 1. Download project and open "testscene" scene 2. There are 2 quad and 2 sprites in the scene 3. Game Objects on... Read more
Transform component being destroyed on application quit when its GameObj...
Steps to reproduce: 1. Open the project 2. Enter play mode 3. Wait for a couple of seconds and exit play mode 4. Notice the console'... Read more
CMD+ Q in 'Open' selection window crashes editor
To reproduce: 1. Start Unity and click 'Open' 2. Press cmd+q Expected: usual quit Actual: bug reporter launches Reproduced on 5.6... Read more
Wind animation fails on the SpeedTree when changing its position
Reproduction steps: 1. Open the attached project "BugReport.zip"; 2. Open the BugReport.unity scene; 3. Run the game. 4. Move the Sp... Read more
Shadows are not casted onto Terrain using non-Standard shader from pixel...
Steps to repro: 1. Open attached project and 'test' scene; 2. Observe Scene and Game views. Actual result: Shadows are not casted ... Read more
Unusable empty space in shader's console window in Inspector
To reproduce: 1. Open project 2. Click on 'ConvertPanoramaStereoShader' 3. Notice that empty space in shader's console field in Ins... Read more
[Regression] Incorrect terrain Inspector warning after assigning materia...
Steps to repro: 1. Open attached owncloud project and 't1' scene; 2. Select Terrain gameobject in the Hierarchy; 3. Go to Terrain S... Read more
Impossible to import audio files with very old "Modified" date
Steps to reproduce: 1. Open the attached project (Asteroids.zip) 2. Try to import audio files (from Assets/mySounds/) 3. Observe an ... Read more
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