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0
votes
Won't Fix

"IsPartOfPrefabAsset(this)" method throws “ArgumentNullException: Value ...

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Nov 23, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16

How to reproduce:1. Open the "OnBeforeSerializeError 2" project2. In the Project window right-click on the “SomePrefab” Asset and se... Read more

2
votes
Third Party Issue

Custom GameObject crashes the Editor when the Mesh Collider Component is...

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Nov 23, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.1f1, 2023.3.0a16

How to reproduce: Open the “MeshColliderCrash bug.zip“ project Select the “crashing-mesh-collider“ GameObject in Hierarchy Add a Mes... Read more

0
votes
Won't Fix

FBXImporter Preset settings are not applied when importing an FBX asset

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Nov 23, 2023

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Version/s: 2021.3.32f1, 2022.3.13f1, 2023.2.0f1, 2023.3.0a14

Reproduction steps:1. Open the “ImporterRepro“ project2. Open the Preset Manager window (Edit > Project Settings > Preset Mana... Read more

0
votes
Fixed

Clicking ListView elements does not call OnitemsChosen function when Eve...

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Nov 23, 2023

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Version/s: 2022.3.14f1, 2023.2.1f1, 2023.3.0a15

How to reproduce:1. Open the user-attached “My project”2. Open the “SampleScene”3. Enter the Play Mode4. Double-click on any of the ... Read more

0
votes
Fixed

Errors are thrown when picking VolumetricFog as Fullscreen Debug Mode

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Nov 23, 2023

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Version/s: 2023.2.0a18, 2023.3.0a15

Steps to reproduce:1. Open any HDRP project2. Go to the Rendering Debugger (Window>Analysis>Rendering Debugger)3. Go to the Li... Read more

0
votes
Fixed

Label in the TreeView is not being selected when clicking on it once

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Nov 24, 2023

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Version/s: 2022.3.14f1, 2023.2.1f1, 2023.3.0a15

Reproduction steps:1. Open the attached “BugRepro” project2. Open “Scenes/SampleScene” Scene3. Enter the Play Mode4. Double-click on... Read more

0
votes
Fixed

TextField RegisterValueChangedCallback doesn't fire callbacks when the t...

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Nov 24, 2023

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Version/s: 2021.3.32f1, 2022.3.14f1, 2023.2.1f1, 2023.3.0a15

Reproduction steps:1. Open the attached “BugRepro” project2. Open 2 “TestFocusWindow” windows (Bug > Open Test Window)3. Dock bot... Read more

3
votes
By Design

Memory leaks when using the “CommandBuffer” to perform a series of rende...

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Nov 24, 2023

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Version/s: 2021.3.32f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16

How to reproduce:1. Build And Run the user’s attached “My project.zip” project on iOS device2. In the app, press the “render” button... Read more

6
votes
Won't Fix

[Android] Player crashes on "CustomMeshUtility_CopyPtrToValueAndIncrIdx_...

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Nov 24, 2023

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Version/s: 2021.3.32f1, 2022.3.13f1, 2023.2.1f1, 2023.3.0a15

How to reproduce:1. Open the "IN_61034" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more

0
votes
Third Party Issue

[Vulkan][URP][Shaders] Location mapping is being scrambled when Framebuf...

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Nov 24, 2023

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Version/s: 2021.3.32f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16

Steps to reproduce:1. Open the attached user's project "URPFetchShader.zip"2. Build for Android3. Observe application crashes Expect... Read more

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