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[Android] Crashes on MemoryManager::OutOfMemoryError when loading a scen...
Reproduction steps:1. Open the attached Project “ReproProject1”2. Build And Run on Android3. Select the “LoadScene Scenes/town_prair... Read more
TextMeshPro text kerning results in incorrect offset when using certain ...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Enter the Play mo... Read more
[MacOS/Win10] HDRP/Lit Material with Ambient Occlusion and GPU Instancin...
How to reproduce:1. Open the “HDRPCustomSphericalHarmonics“ project2. Open the “OutdoorsScene“3. Open the “MaterialSwitcher“ GameObj... Read more
Cannot move the Scene view Camera with the Middle Mouse Button when the ...
How to reproduce: Create a new project Activate any other window but the Scene window Move the Scene view Camera with the Middle Mou... Read more
[HDRP] Recorder crops the view of images and videos when recording a Tar...
How to reproduce:1. Open the attached “dynamicresolution_issue” project2. Open the OutdoorsScene3. Open the Recorder window (Window ... Read more
[Linux] GTK errors show up in the "Editor.log" when executing tests
Reproduction steps:1. Open the attached “BugRepro” project2. Open the Test Runner window (WIndow > General > Test Runner)3. Pr... Read more
The Spline shape is distorted when the Bezier is changed from continuous...
Reproduction steps:1. Open the attached project “SplinesProject”2. Open the “Assets/Scenes/SampleScene.unity“ scene3. In the Hierarc... Read more
ScriptableSingleton value change isn't detected in Unity when it's modif...
How to reproduce:1. Open the attached “TempTest.zip“ project2. Open the “ExampleScriptableSingleton.dat“ file with a text editor (Te... Read more
The change in Component order of a Prefab Variant doesn't save when chan...
Reproduction steps: 1. Open the attached "ReproProj" project2. In the Project window, double-click on the "Assets/Root Variant" Pref... Read more
Unity fails to load an audio file via web request when the path of the a...
The original bug report is by design. The complain about missing docs is valid. Rescoping the case to add missing method signatures ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used