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votes
Active

Crash on UnityEngine::Analytics::SceneInfoUpdater::EditorDidOpenSceneFor...

Content Build

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Dec 02, 2025

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Version/s: 6000.2.15f1, 6000.3.0f1, 6000.4.0a5

How to reproduce:1. Open the attached “IN-124052” project2. Navigate to File > Build Profiles3. Click the “Build and Run” button ... Read more

0
votes
Fixed

Help Box text in the "Platforms Browser" window is not aligned with the ...

Build Settings Window

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Dec 02, 2025

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Version/s: 6000.5.0a3

Steps to reproduce: Create a project Go to "File" -> "Build Profiles" Select any platform that needs module installation through ... Read more

0
votes
Active

Deployment window UI button visuals overlap when the window is set to mi...

Package: UGS Deployment

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Nov 12, 2025

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Version/s: 1.5.0, 1.7.0

Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Deployment package (com.unity.services.de... Read more

0
votes
Active

Deployment window burger button icon is inconsistent with other burger b...

Package: UGS Deployment

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Nov 12, 2025

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Version/s: 1.5.0

Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Deployment package (com.unity.services.de... Read more

0
votes
In Progress

Nested Canvases' CanvasGroup.blocksRaycasts parameter ignores inheritanc...

uGUI Framework

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Dec 03, 2025

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Version/s: 6000.0.63f1, 6000.2.15f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

How to reproduce:1. Open the attached “My project” project2. Enter Play mode3. Try to click the Button through the Image4. Observe t... Read more

0
votes
Active

Object Lightmap UVs are deleted when using certain actions in ProBuilder...

Package: Probuilder

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Dec 03, 2025

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Version/s: 6.0.8

How to reproduce:1. Open the attached "IN-125342_PBUVIssue.zip" project2. Open the "SampleScene"3. Make sure that "Auto Lightmap UVs... Read more

0
votes
Fixed

CharacterController imparts too much force on a Rigidbody GameObject whe...

3D Physics

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Dec 03, 2025

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Version/s: 6000.2.13f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

How to reproduce:1. Open the attached “TransformPositionBug“ project2. Navigate to Assets>BugReport>scenes3. Open “TestScene”4... Read more

0
votes
Active

Processors dropdown opens in a wrong place when Action’s Type is “Button...

UI Toolkit Framework

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Dec 03, 2025

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Version/s: 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a3

Steps to reproduce: Create a new Unity project using a 3D Universal Template From the Project window, open the "InputSystem_Actions.... Read more

1
votes
Active

Warning appears on static field declaration when opening script in Rider...

Package: Project Auditor

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Dec 03, 2025

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Version/s: 1.0.2

How to reproduce:1. Open the “IN-121298“ project2. Set Rider as the External Script Editor3. From the Project window open “Test.cs” ... Read more

0
votes
Active

Buttons in the Input Actions Editor overlap when the window is docked an...

Package: Input System

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Dec 03, 2025

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Version/s: 1.17.0

Steps to reproduce: Create a new Unity project using a 3D Universal Template From the Project window, open the "InputSystem_Actions.... Read more

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