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[Windows] Double backslash becomes single backslash when passing it to t...
Reproduction steps:1. Build the attached project “TestProject” with the following command line: “Unity.exe -batchmode -timestamps -n... Read more
A non-existing webpage is opened when pressing the Unity Discussions but...
Reproduction steps:1. Open the attached “My project (10).zip“ project2. Open Unity Discussions webpage (Help > Unity Discussions)... Read more
Crash on StackAllocator<0>::GetOverheadSize when importing the “POLYGON ...
Reproduction steps:1. Create a new 3D Core project2. Download and import the “POLYGON City - Low Poly 3D Art by Synty“ asset pack fr... Read more
Crash on GetDefaultTextureCompressionFormat when opening a project after...
h5. Reproduction steps Open the attached “Pong.zip” project h5. Actual Result Observe the crash First few lines of Stack Trace: {cod... Read more
The "Center" Tool Handle Position option works the same as the "Pivot" ...
Reproduction steps:1. Create a new 3D project2. Open the “Scenes/SampleScene” scene in the Project window3. Create “Cube” and “Plane... Read more
Terrain Layers are drawn as black rectangular splotches on a Terrain whe...
Reproduction steps:1. Open the attached “IN-57673 Terrain Mipmaps Bug - 3D Core.zip“ project2. Open the “SampleScene“3. Go to Edit &... Read more
The Editor window is rendered as a solid white color when the project is...
Reproduction steps:1. Create a new project and open it2. Observe the Editor Expected result: The Editor window is fully renderedActu... Read more
"Burst internal compiler error: Burst.Compiler.IL.CompilerException: Err...
Reproduction steps:1. Open the “StreamlinedProject.zip“ project2. Observe the Console window Expected result: No compilation errorsA... Read more
.NET Host process remains indefinitely when reimporting a 3rd party package
Reproduction steps:1. Open the "My project.zip" project2. Select "Assets/Plugins/CSE.UI/CSE.UI" in the Project window3. Uncheck the ... Read more
Editor Crashes on CreateDirect3D11SurfaceFromDXGISurface when calling Ma...
How to reproduce:1. Open the “IN-59842“ project2. Open the “SampleScene“3. Select the “Cube“ GameObject4. In the Inspector window, u... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used