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0
votes
Fixed

[Improved Prefabs] Impossible to make a prefab out of the child of the p...

Scene Management

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Jul 03, 2018

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Version/s: 2018.3.0a4

Steps: 1. Add GameObjects 'A' and 'B' 2. Parent 'B' under 'A' 3. Make a prefab out of this structure 4. Delete Prefab Asset 5. Drag ... Read more

0
votes
Fixed

[Improved Prefabs] "Create empty child" takes into account the selection...

Scene Management

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Jul 03, 2018

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Version/s: 2018.3.0a4

Steps: 1. Make a prefab asset out of any GameObject 2. Select it in Project browser 3. Click on "GameObject -> Create empty child" m... Read more

0
votes
Fixed

UNITY_2017_4_OR_NEWER preprocessor is not recognised when using #if UNIT...

Scripting

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Jun 19, 2018

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Version/s: 2018.1.0a1, 2018.1.5f1

To reproduce: 1. Open any script in any project 2. Add preprocessor #if UNITY_2017_4_OR_NEWER Expected: UNITY_2017_4_OR_NEWER is re... Read more

0
votes
Fixed

Unhandled exception when building IL2CPP with unsafe (void**)(*(void**) ...

IL2CPP

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Jun 15, 2018

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Version/s: 2017.4.5f1

Steps to reproduce: 1. Open user attached project 2. Enable Unsafe Code in Player Settings 3. Switch from Mono to IL2CPP Scripting B... Read more

1
votes
By Design

[.NET 4.6] System.Runtime.WindowsRuntime.dll and System.Runtime.InteropS...

Scripting

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Jun 08, 2018

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Version/s: 2018.1.0f2

Steps to reproduce: 1. Open user attached project 2. Make sure the Scripting Runtime Version is set to .NET 4.6 3. Observe that both... Read more

8
votes
Not Reproducible

2018.2 Performance regression in BehaviourManager::Update

Scripting

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Jun 07, 2018

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Version/s: 2018.1.0f1, 2018.2

We are seeing a 15% performance drop on Windows standalone in some scenarios between 2018.1 and 2018.2. Repro 1. Download attached ... Read more

0
votes
Duplicate

AgentDetachesAndAttachesToSurface test fails in NavMeshComponents-2018.1...

AI Navigation

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Jul 03, 2018

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Version/s: 2018.1.7f1

AgentDetachesAndAttachesToSurface test fails in NavMeshComponents-2018.1 project To reproduce: 1) Open attached project or get it f... Read more

0
votes
By Design

ConvexHullBuilder throws errors while exporting inflated mesh to asset b...

Physics

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Apr 09, 2018

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Version/s: 2017.3.0f3

How to reproduce: 1. Open tester-submitted project (FBXProblem.zip) 2. Open Asset Bundle Browser 3. Build asset bundles 4. Inspect "... Read more

0
votes
Won't Fix

Environment lighting does not get applied to LOD group's child objects w...

Camera

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Jul 02, 2018

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Version/s: 2017.4.1f1

To reproduce: 1. Open user's attached project 2. In Hierarchy window, select Sphere object (parent) 3. In Inspector window, try chan... Read more

3
votes
Fixed

[SpeedTree] 2018.3 : Assertion appears after Playmode started from Prefa...

Scene Management

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Jul 03, 2018

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Version/s: 2018.3.0a4

Steps: 1. Open https://drive.google.com/file/d/11sgHCDokZoj1b92P-hTCSOCu8pWhXhhF/view?usp=sharing 2. Instantiate Confier_Desktop.sp... Read more

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