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1
votes
Fixed

Resigning Unity built macOS app results in "code signature data out of p...

MacOS

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Mar 24, 2021

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Version/s: 2020.3.0f1

Repro steps: 1. Get a project with one or more native plugins; 2. Built it for macOS standalone; 3. Try to resign it using "codesig... Read more

0
votes
Fixed

OpenXR + URP + UWP rendering stuck

XR SDK

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Mar 24, 2021

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Version/s: 2020.3, 2020.3.0f1

Steps to Reproduce: - Download the 2020.3 reproduction project from the submitter or the 2021.2 reproduction project posted below. -... Read more

6
votes
Fixed

Wintermute::Geometry::Verify errors are spammed when baking a Mesh with ...

Progressive Lightmapper

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Mar 04, 2021

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Version/s: 2019.4.23f1, 2020.2.2f1, 2021.1.0a7

How to reproduce: 1. Open the user's attached "BakingWithCompression.zip" project 2. Open the "SampleScene" Scene 3. Open the Lighti... Read more

1
votes
Fixed

[DOTS Physics] The disabled child GameObjects' Physics Shape is still en...

Package: Unity Physics

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Mar 04, 2021

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Version/s: 0.6.0-preview.3

How to reproduce: 1. Open the attached "ECS_Physics.zip" project 2. Open the "4.a Joins Parade" Scene 3. Expand the "testMesh" GameO... Read more

1
votes
Won't Fix

[Assetbundles] Shader keyword is lost in Build when Shader is in differe...

Asset Bundles

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Mar 24, 2021

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Version/s: 2018.4, 2019.4, 2020.2.7f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "Bug Test" project 2. Open the "bootstrap" Scene 3. Enter the Play Mode and inspect th... Read more

4
votes
Fixed

Reflection probes don't contain indirect scene lighting after the on-dem...

Progressive Lightmapper

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Mar 25, 2021

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Version/s: 2020.2.4f1, 2021.1, 2021.2, 2021.2.0a10

Jira: https://jira.unity3d.com/browse/GFXGI-509 Steps to repro: 1. Open the attached project and SampleScene scene; 2. In the Light... Read more

0
votes
Fixed

Input System default UI actions do not register when adding InputSystemU...

Package: Input System

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Mar 23, 2021

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Version/s: 1.1.0-preview.3

How to reproduce: 1. Open the attached project (case_1323566-InputSystem) 2. Click Play 3. Click anywhere in the Game View Expected... Read more

0
votes
Fixed

[WebGL][macOS] Build fails when WebGL Platform is selected

WebGL

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Mar 19, 2021

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Version/s: 2021.2.0a8, 2021.2.0a9

How to reproduce: 1. Create a new project (with the default 3D template) 2. In the Build Settings, switch to the WebGL Platform 3. T... Read more

0
votes
Fixed

[GPUPLM] PLM Device selection only works after a bake on Tiger Lake Laptop

Progressive Lightmapper

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Mar 24, 2021

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Version/s: 2021.2

In order to bake with GPU LM on Tiger Lake laptop you have to select GPU PLM more than once and press bake before it uses the GPU PLM. Read more

0
votes
Duplicate

Modal Window will be completely blank when calling EditorWindow.ShowModa...

IMGUI

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Mar 23, 2021

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Version/s: 2020.2.4f1, 2020.3.1f1, 2021.1.0b5, 2021.2

How to reproduce: 1. Open the attached project 2. Click Test/Open Main Window 3. Click on the three dots next to the maximize button... Read more

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