Search Issue Tracker

0
votes
Not Reproducible

[Imported Prefabs] Attempt to open empty legacy prefab shows exceptions ...

Scene Management

-

Jul 03, 2018

-

Version/s: 2018.3.0a4

Steps: Link to empty prefab: https://oc.unity3d.com/index.php/s/XHnCCg95bn8D6fw 1. Put an empty prefab into Editor 2. Double clic... Read more

0
votes
Not Reproducible

[Improved Prefabs] Error message appears twice from two different pieces...

Scene Management

-

Jul 03, 2018

-

Version/s: 2018.3.0a4

Steps: 1. Create a prefab out of any GameObject 2. Open it in Prefab Mode 3. Add script on it 4. Delete script asset 5. Drag root Ga... Read more

0
votes
Fixed

[Improved Prefabs] Adding a new script from "Add Component" button in In...

Scene Management

-

Jul 03, 2018

-

Version/s: 2018.3.0a4

Steps: 1. Create a prefab out of any GameObject 2. Open it in Prefab Mode 3. Select root GameObject 4. Click on "Add Component" butt... Read more

0
votes
Fixed

[PLM] No emissive GI contribution for objects using custom meta pass lig...

Progressive Lightmapper

-

Jul 03, 2018

-

Version/s: 2018.3.0a3

Steps to repro: 1. Open the attached project and 'cube' scene; 2. Observe that cubes using custom emissive meta pass shaders contri... Read more

0
votes
Not Reproducible

[Improved Prefabs] Attempt to make a new prefab from existing instance w...

Scene Management

-

Jul 03, 2018

-

Version/s: 2018.3.0a4

Steps: 1. Make a prefab with any script 2. Have the instance of it in the Scene 3. Delete script ==> Instance is with missed script ... Read more

0
votes
By Design

Mipmap generation is different between Unity 2017.* and Unity 2018.*

Graphics - General

-

Jul 01, 2018

-

Version/s: 2018.1.0f2, 2018.1.6f1

To reproduce: 1. Download attached .zip file "ParticleTrails.zip" and open "ParticleTrail2017" project in Unity 2. Open "Main" scen... Read more

0
votes
Fixed

Editor Crashes on Animator::Prepare when exiting Play mode

Animation

-

Jul 03, 2018

-

Version/s: 2018.2.0b10

How to reproduce: 1. Open the attached owncloud Project 2. Enter Play mode 3. Exit Play mode Expected result: Editor exits play mod... Read more

0
votes
By Design

[PLM] Seams of plane edges are visible on rendered shadow when using Sha...

Shadows/Lights

-

Jul 03, 2018

-

Version/s: 2018.1.4f1

How to reproduce: 1. Download and open attached project "TestScene" 2. Load Scene "test" found in Arts/Scenes/Scenes 3. Go to Lighti... Read more

0
votes
Fixed

HandleUtility.ApplyWireMaterial(); does not contain Handles.zTest in Dot...

Scene/Game View

-

Jun 11, 2018

-

Version/s: 2018.1.0f2

To reproduce: 1. Open users attached project "zTest.zip" 2. Open "SampleScene.unity" scene 3. Move the blue cube around 4. Observe a... Read more

0
votes
Fixed

CSharp Assembly and .sln files are not generated when creating Unity pro...

Scripting

-

Jul 03, 2018

-

Version/s: 2018.1.0a7, 2018.3.0a3

To reproduce: 1. Create a new Unity project and a new c# script 2. Check project's root folder Expected: CSharp Assembly and .sln f... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.