Search Issue Tracker
Fixed
Votes
18
Found in
Issue ID
1154758
Regression
Yes
[HUB] It's difficult to see which version of a Project is being selected when there are more than one version of a Project
How to reproduce:
1. Have few versions of the same project
2. Open Unity Hub
3. Add all of your different project versions
Reproducible with: Unity Hub 2.0
Actual results: it's hard to tell which Project version you are opening
Expected results: better visualization of project location
Fixed in: Unity Hub 2.0.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Rendering Debugger Volume's "Component" dropdown is opened with a big offset when "Component" field is set to any "Sample Scene"
- [iOS] Metal API validation error thrown when MSAAx2 and Depth&Color Texture are enabled
- Pressing “Open” button in Inspector > “High Quality Lines” Override throws “Item m_RenderPipelineSettings.supportHighQualityLineRendering not found” warning
- Overlays are immediately undocked when the Overlay is docked to the right side of Scene View and the Overlay's Handle is clicked
- Crash in PhysicsManager::IgnoreCollision when a GameObject with “Is Trigger” enabled enters a collision in a specific project
Add comment