Search Issue Tracker
Fixed
Votes
18
Found in
2022.3.4f1
Issue ID
UUM-40892
Regression
Yes
[2022.3] Some Canvas Rect Transform values are shown as scientific notation numbers when adding a Canvas
How to reproduce:
1. Create a new project
2. In the Hierarchy window add a Canvas GameObject
3. Observe the Canvas GameObject position values
Expected result: Values are shown as “514”
Actual result: Values are shown as “1.541428e-44”
Reproducible with: 2022.3.3f1, 2022.3.4f1
Not reproducible with: 2021.3.27f1, 2022.3.2f1, 2023.1.0a1, 2023.1.2f1, 2023.2.0a21
Reproduced on: macOS 13.2.1 (Intel)
Notes:
Not reproducible after opening the Game window and coming back to the Scene window
Also reproducible on upgraded projects or when an existing project is opened with Editor closed on the Scene tab
Comments (2)
-
Acreates
Nov 16, 2023 04:01
Happening on 2022.3.4f1
-
crgKlaas
Jun 28, 2023 10:02
100% reproducible although its not only *shown* but the canvas is actually that size, that is -infinitely small.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lightmap Asset icon changes colours after Baked Lightmap Viewer window is opened
- VideoClipImporter preset not applied when applying Preset Selector on already imported video clips
- Frame Debugger gets disabled when any Editor window is maximised and minimised
- TextMeshPro InputField view is not updated when OnEndEdit is triggered
- The "Open Frame Debugger" button in the Game View toolbar not only opens the Frame Debugger window but toggles between enabling/disabling the Frame Debugger when pressed
Resolution Note:
Fixed by another internal issue: UUM-41127: Button fails to be created in the scene view