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0
votes
Fixed

Gyro.Gravity reads zero on iOS devices

Input

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Sep 11, 2016

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Version/s: 5.5.0b2

1. Open user attached project 2. Build and deploy to iOS device 3. Text should render value of Gyro.Gravity.x, but it reports 0. ... Read more

0
votes
Fixed

Unity crashes after selecting whether to delete local cache

Editor - Other

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Sep 11, 2016

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Version/s: 5.5.0b3

To reproduce: 1. Open any project 2. Press "Unity > Preferences" 3. In the "Cache Server" tab, change "Cache Server Mode" to "Remot... Read more

0
votes
Fixed

"Browse..." button's graphic in cache server menu indicates drop-down me...

Editor - Other

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Sep 10, 2016

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Version/s: 5.5.0b2

To reproduce: 1. Open any project 2. Open "Unity > Preferences" 3. Open the "Cache Server" tab 4. Select "Local" in "Cache Server Mo... Read more

0
votes
Fixed

TextureImporterInspector shows "Alpha Usage = Input Texture Alpha" when ...

Editor - Other

-

Sep 10, 2016

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Version/s: 5.5.0b2

To reproduce: 1. Open attached project 2. Select "Blue" in the folder "Art" 3. Notice that Alpha Usage is set to none 4. Select "Gr... Read more

0
votes
Fixed

TextureImporterInspector: "Mapping" popup text is empty

Asset Import

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Sep 10, 2016

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Version/s: 5.5.0b2

To reproduce: 1. Open attached project 2. In the project browser, select Art/Decal_Blood_01 3. In Import Settings, switch "Texture S... Read more

0
votes
Fixed

TextureImporterInspector: Normalmap setting carries over to Default text...

Asset Import

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Sep 10, 2016

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Version/s: 5.5.0b2

To reproduce: 1. Open attached project 2. Select the asset "Cat" 3. Switch "Texture Type" to normal map, tick "Create for Grayscale"... Read more

0
votes
Fixed

TextureImporterInspector: "Advanced" foldout collapses always

Editor - Other

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Sep 10, 2016

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Version/s: 5.5.0b2

Reproduction steps: 1. Open user attached project 2. Select Art/Blue and expand the "Advanced" foldout 3. Additionally select Art/... Read more

0
votes
Fixed

Cache Server: Local mode outputs connect failed error

Version Control

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Sep 10, 2016

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Version/s: 5.5.0b2

To reproduce: 1. Open attached project 2. Notice that the cache server mode is set to "Local" Notice these errors: Socket: connect f... Read more

0
votes
By Design

"Object reference not set to an instance of an object" is being printed ...

Android

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Sep 02, 2016

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Version/s: 5.4.0f3

Reproduction steps: 1) Open user's attached project 2) Open "test" scene 3) Make sure main camera has "test" script attached 4) Buil... Read more

0
votes
Won't Fix

AssetBundle has a dependency on another AssetBundle due to old propertie...

Scene Management

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Sep 09, 2016

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Version/s: 5.4.0f3

To reproduce: 1. Open attached project 2. Open example scene 3. Select TextureReference object 4. In Texture Reference script chang... Read more

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