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Won't Fix
Votes
0
Found in
5.4.0f3
Issue ID
830614
Regression
No
AssetBundle has a dependency on another AssetBundle due to old properties being stored in the .unity file
To reproduce:
1. Open attached project
2. Open example scene
3. Select TextureReference object
4. In Texture Reference script change Size to 2
5. Add references to textures
6. Change size to 0
7. Save scene
8. Look at .unity file in a text editor and observe that in the
m_Modifications section there are still references to the textures
Expected results: .unity file under m_Modifications section should not contain any references to the textures.
Reproducible: 5.5.0b3, 5.4.1f1, 5.3.6p4, 5.2.5f1
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Resolution Note (2021.1.X):
While true that the dependency calculation is wrong we are not going to fix this as it is no longer a problem in the Scriptable Build Pipeline https://docs.unity3d.com/Packages/com.unity.scriptablebuildpipeline@1.14/manual/index.html.
It is recommended to switch to SBP.