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1
votes
Fixed

Input System cause event to IPointerDownHandler when pressing the left m...

Package: Input System

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Apr 18, 2021

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Version/s: 1.1.0-preview.3

How to reproduce: 1. Open the attached project "Input System.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Open Build Settings 4. ... Read more

0
votes
Fixed

Potential race condition inside AssetDatabase.ParallelEnumeration

Asset - Database

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Apr 23, 2021

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Version/s: 2021.2.0a13

Using Unity 2021.2.0a13 and on Linux And based on the report from this user on the forums: https://forum.unity.com/threads/2021-2-0a... Read more

0
votes
Fixed

[PLM] Baking stalls after starting CPU PLM bake via the lightmapping API...

Progressive Lightmapper

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Apr 23, 2021

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Version/s: 2021.2.0a5, 2021.2.0a15

Jira card: https://jira.unity3d.com/browse/GFXGI-547 Steps to repro: 1. Open the attached project; 2. Open the Test Runner window (... Read more

0
votes
Won't Fix

[Packman] Artifacts appear in the maximized Package manager window on mu...

MacOS

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Apr 23, 2021

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Version/s: 2021.1.0a8, 2021.1.5f1

[Packman] Artifacts appear in the maximized Package manager window on multiple clicking Package manager tabs In maximized package m... Read more

0
votes
Won't Fix

Crash on CustomRenderTextureManager::RecreateResources when "unity_built...

Graphics - LowLevel

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Apr 12, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.0f1, 2021.2

How to reproduce: 1. Delete the "unity_builtin_extra" file in your Editor's directory under "version\Editor\Data\Resources" 2. Try t... Read more

0
votes
Fixed

'SAMPLE_DEPTH_TEXTURE' macro redefinition warnings when first importing ...

Package: Visual Effect Graph

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Apr 23, 2021

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Version/s: 10.5.0

Repro steps: 1. Create a new non-SRP project (i.e. 3D Project) 2. Import HDRP *or* import URP and then manually import the VFX Graph... Read more

0
votes
Fixed

Procedural Virtual Texture node will make a shadergraph incompatible wit...

Package: Shader Graph

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Apr 15, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the attached project named "Case_1329336" 2. Select the New ShaderGraph file in the Project Window 3. Obse... Read more

0
votes
Fixed

The value field is not aligned properly when a Range component is added ...

IMGUI

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Apr 23, 2021

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Version/s: 2020.2.0b2, 2020.3, 2020.3.4f1, 2021.1.0a1

How to reproduce: 1. Open the user's attached "1331198.zip" project 2. Open the "SampleScene" Scene 3. In the Hierarchy select the "... Read more

0
votes
Fixed

Shader with UsePass is missing certain passes in a Player Build

Shader System

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Apr 15, 2021

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Version/s: 2019.4, 2019.4.23f1, 2020.3, 2021.1

How to reproduce: 1. Open the user attached project 2. Open the "Example_NoCreep" Scene 3. Enter Play mode 4. Observe the floating o... Read more

0
votes
By Design

Editor hangs in Play Mode when instantiating a Mesh every frame on macOS

Mesh

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Apr 12, 2021

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Version/s: 2019.4, 2020.3, 2020.3.2f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project from "SurvivalIsland.zip" 2. Open Scene "TestScene" 3. Enter Play Mode Expect... Read more

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