Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.5.0b2
Issue ID
830812
Regression
Yes
TextureImporterInspector: Normalmap setting carries over to Default texture type
To reproduce:
1. Open attached project
2. Select the asset "Cat"
3. Switch "Texture Type" to normal map, tick "Create for Grayscale", press "Apply"
4. Switch "Texture Type" to default, press "Apply"
Notice that the "Create from grayscale" tick still applies, even though it's a normal map and not a default texture setting.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment