Search Issue Tracker
Fixed in 5.5.0f3
Votes
0
Found in
5.5.0b2
Issue ID
830687
Regression
No
Cache Server: Local mode outputs connect failed error
To reproduce:
1. Open attached project
2. Notice that the cache server mode is set to "Local"
Notice these errors:
Socket: connect failed, error: Connection refused(61)
connect failed
Couldn't connect to Cache Server.
Unable to connect to host localhost:51164.
Since the Cache Server mode is set to "local", so these problems shouldn't occur.
Reproduced on 5.5.0b3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warnings are thrown after building High Definition 3D template
- "EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when changing Shader Precision Model from the Build Profiles window
- White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
- Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template
- [Android] HLSL shader becomes corrupted when running on an Android device
Add comment