Search Issue Tracker
Fixed in 5.5.0f3
Votes
0
Found in
5.5.0b2
Issue ID
830687
Regression
No
Cache Server: Local mode outputs connect failed error
To reproduce:
1. Open attached project
2. Notice that the cache server mode is set to "Local"
Notice these errors:
Socket: connect failed, error: Connection refused(61)
connect failed
Couldn't connect to Cache Server.
Unable to connect to host localhost:51164.
Since the Cache Server mode is set to "local", so these problems shouldn't occur.
Reproduced on 5.5.0b3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment