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Exception or Crash when closing specific window
h1. Updated investigation results Note: This is a crash on older versions of Unity and an exception on trunk.h2. Simple repro steps ... Read more
Crash on “UI::Canvas::UpdateCanvasRectTransform(bool)” when changing the...
How to reproduce:1. Open the user’s attached “HeartOfVegas.zip” project2. Enter Play Mode3. Change the resolution a few times4. Obse... Read more
High memory usage and crash on DynamicHeapAllocator::CreateTLSFBlock whe...
Reproduction steps:1. Open the attached project “CrashRepro“2. Observe memory usage Expected result: Memory usage is normalActual re... Read more
Crash on MergeAllPrefabInstancesDuringLoad when opening a specific scene
Reproduction steps:1. Open the attached project “CrashRepro“ Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
Crash on AudioMixerController::AwakeFromLoad(AwakeFromLoadMode) when ope...
Reproduction steps:1. Open the attached “Test Project” project Expected result: The Editor opens upActual result: The Editor crashes... Read more
WEBM files are stuttering when the number of remaining frames is less th...
How to reproduce:1. Open the attached project “WebMStutter”2. Open the “SampleScene” scene3. Enter the Play Mode4. Observe the playe... Read more
physics.overlapspherenonalloc returns inconsistent results when overlapp...
Reproduction steps:1. Open the attached project “Piano”2. Open Build Settings (File > Build Settings)3. In the Build Settings win... Read more
The Raycast to the CharacterController.bounds.center may fail when the C...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Sample.unity” Scene3. Observe the Raycast line in th... Read more
[URP] FOV input in Camera inspector component doesn't reflect the angle ...
Repro steps: Start a new project with the URP Core template To make it easier to notice the camera changes, add a 3d cube to the sce... Read more
Silent crash when Subtracting two objects via the Probuilder's Boolean Tool
Reproduction steps:1. Open the attached project “BooleanToolCrash”2. Open the Boolean Tool (Tools > ProBuilder > Experimental ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used