Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.5.0b2
Issue ID
830806
Regression
No
TextureImporterInspector: "Advanced" foldout collapses always
Reproduction steps:
1. Open user attached project
2. Select Art/Blue and expand the "Advanced" foldout
3. Additionally select Art/Green
4. Select Select Art/Blue again.
Notice that the Advanced foldout collapses.
Alternatively - see user attached video.
Expected result: Advanced foldout state remains the same
Actual result: Advanced foldout state is not persistent after selecting another texture.
This issue makes comparing or going through advanced textures settings difficult.
Reproduced on: 5.4.0b2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics Debugger displays mouse cursor ray casts when Game view is not open if Input System package is used
- “ArgumentException” error thrown when disabling all columns in Project Auditor's Multi-column panel context menu
- Errors are thrown and contextual menu does not open when right-clicking multiple mixed keyframes in Dopesheet
- Crash on MergeObjectCollection when repeatedly selecting a Prefab Asset in the Project Browser
- Warning icon is cut off and misplaced in Inspector when selecting a Shader with a compiler warning
Add comment