Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.5.0b2
Issue ID
830806
Regression
No
TextureImporterInspector: "Advanced" foldout collapses always
Reproduction steps:
1. Open user attached project
2. Select Art/Blue and expand the "Advanced" foldout
3. Additionally select Art/Green
4. Select Select Art/Blue again.
Notice that the Advanced foldout collapses.
Alternatively - see user attached video.
Expected result: Advanced foldout state remains the same
Actual result: Advanced foldout state is not persistent after selecting another texture.
This issue makes comparing or going through advanced textures settings difficult.
Reproduced on: 5.4.0b2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset list items fail to load content when scrolling through the List view in Asset Store Search
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
Add comment