Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.5.0b2
Issue ID
830806
Regression
No
TextureImporterInspector: "Advanced" foldout collapses always
Reproduction steps:
1. Open user attached project
2. Select Art/Blue and expand the "Advanced" foldout
3. Additionally select Art/Green
4. Select Select Art/Blue again.
Notice that the Advanced foldout collapses.
Alternatively - see user attached video.
Expected result: Advanced foldout state remains the same
Actual result: Advanced foldout state is not persistent after selecting another texture.
This issue makes comparing or going through advanced textures settings difficult.
Reproduced on: 5.4.0b2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment