Search Issue Tracker
Fixed in 5.4.4
Votes
6
Found in
5.4.0f3
Issue ID
830108
Regression
No
Enabling WebSockets in NetworkManager maxes out a CPU core
Steps to reproduce:
1. open attached "WebSocketsPerformance.zip"
2. open and enter play mode in scene "Main"
3. start host
4. open resource manager and see cpu usage
- one of the cores is running on 90-100%
Reproduced: 5.2.5f1, 5.4.0f3, 5.5.0b6
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
alvyxaz
Oct 04, 2016 17:26
Any workarounds?
At the moment I just ignore the issue, as I'm still able to run 4 game servers on a single core VPS, but still..