Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.5.0b3
Issue ID
830448
Regression
Yes
FileNotFoundException on 2nd build
-e: when building a 2nd time into the same folder it fails with FileNotFoundException
--no repro with 5.5.0b2
-repro:
--create new project
--build for WebGL
--notice it finishes ok
--build for WebGL again
--NOTICE build fails with:
---FileNotFoundException: Temp/StagingArea/Data\Native\build.asm.js does not exist
-workaround: close project, delete Library folder and reopen project
Comments (9)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
ahmedaniss
Jun 14, 2020 04:46
i fix this problem here : https://youtu.be/uRxjC-d1b0g
Pixside
Dec 16, 2016 01:00
This terrible error persists on Unity 5.5.0f3
tolstenko
Dec 05, 2016 19:45
I agree, Reigota. I am facing this issue too right now.
reigota
Dec 04, 2016 12:40
Still with bug in released version 5.5.0f3.
I just CANNOT delete lib folder every time i need to compile!
skeptika
Oct 23, 2016 19:45
This isn't fixed as of b8.
stylohg
Oct 11, 2016 15:13
Please can you fix this for the next beta? we are on the B07 and the error still occurs.
alxcancado
Oct 08, 2016 08:20
I'm using the version 5.5.0b3 and it's just happening like said...