Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.5.0b1
Issue ID
828824
Regression
No
Unity is registering inputs while loading and applies them on a first frame of the application
Reproduction steps:
1) Open "case_828824_Repro.zip" project
2) Build and run "asd" scene on any Android device
3) Tap Unity's loading splash screen few times
4) Stop taping and wait till loading will finish (Unity's splash screen will be gone)
-- Notice, that background's color is not default.
-- This happened because while Unity was loading taps were registered and applied on the first frame of the game (in result pressed the button which has changed the background color).
Expected result:
While Unity is loading, application should not register any taps.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Debug Assertion Failed!" error when launching Windows Dedicated Server Player with Script Debugging enabled
- [Cinematic Studio][3D HDRP] Shader warnings thrown in the Console window when creating a new project with Cinematic Studio template
- Autoplay is triggered on Audio Assets when changing Asset Bundle tags
- Inspector Asset Bundle section has no indication for Variants, AssetBundle is written without a space, and Variant dropdown menu is available without setting the Asset Bundle first
- Graphics.DrawProceduralIndirect and Graphics.DrawProceduralNow silently dropped on DX12
Add comment