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0
votes
By Design

Text elements placed over Image creates additional batch for Font Texture

uGUI

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Sep 19, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the "Text batch.zip" project2. Open the "SampleScene" scene3. Window > Analysis > Frame Debugger >... Read more

0
votes
Fixed

Applying changes to root prefab in a nested prefab re-adds a component e...

Scene Management

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Sep 20, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project2. Open the "SampleScene" scene3. Remove Mesh Renderer component of Cube > Sphere4. ... Read more

0
votes
Fixed

[Code Optimization] "Debug"/"Release" Mode not updated after Editor restart

Scripting

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Sep 20, 2019

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Version/s: 2020.1.0a4

Reproduction steps:1. Open "optimization_tests.zip" project2. "Preferences" -> "General" -> "Code Optimization on Startup" -&g... Read more

0
votes
Fixed

[2018.4][UWP] Exception is thrown 'Unable to find method PostprocessStac...

Universal Windows Platform

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Sep 20, 2019

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Version/s: 2018.4.10f1

Steps to reproduce:1. Create a new project2. Switch platform to UWP3. Build and open Visual Studio solution4. Build project Results:... Read more

0
votes
Fixed

UIElements elements are not redrawn correctly

UI Toolkit

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Sep 03, 2019

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Version/s:

STR1) With trunk, open any project2) Open the UIElements debugger3) Expand elements on the left side in the debugger4) Select one el... Read more

0
votes
Fixed

[HDRP] Scene view becomes Black when it contains a Visible mesh with Z-a...

Package: Scriptable Render Pipeline HD

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Sep 13, 2019

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Version/s: 6.5.2 - 7.1.1

Reproduction steps:1. Create a new HDRP template project2. Add a cube in the sample scene3. Set cube's scale on Z-axis to 0 Expected... Read more

0
votes
Fixed

[Timeline] Scrubbing over nested control groups does not yield same resu...

Package: Timeline

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Sep 23, 2019

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Version/s: 1.0.0

Steps to reproduce:1. Open attached project 'TL - Nested Timelines Scene'2. Open Timeline window and select "Timeline" gameobject3. ... Read more

0
votes
Duplicate

[URP][VR] Right eye isn't render when using Multi Pass rendering

Package: Scriptable Render Pipeline Universal

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Sep 21, 2019

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Version/s: 7.1.1

Steps to reproduce:1. Created new default URP project2. Enabled VR3. Enabled Mock HMD to be able to test without a headset4. Enter P... Read more

0
votes
Fixed

Horizonal slider moves when scrolling vertical slider in 'UIElements Sam...

UI Toolkit

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Sep 22, 2019

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Version/s: 2019.2.0a5, 2019.3.0a1, 2019.3.0b4, 2020.1.0a1

How to reproduce:1. Create and open a new project2. In the Editor select 'Window' > 'UI' > 'UIElements Samples'3. In the UIEle... Read more

0
votes
Duplicate

[Shader Graph] Inline Color Node's value is too intensive

Package: Shader Graph

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Sep 14, 2019

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Version/s: 7.0.1

How to reproduce:1. Open user's attached 'Shaders Playground HDRP.zip' project2. Close Maintainer window3. Open 'Simple Dissolve' Sc... Read more

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