Search Issue Tracker
Not Reproducible
Won't Fix in 2017.1.X
Votes
0
Found in
2017.1.0b7
2017.1.3p2
Issue ID
1016314
Regression
Yes
AudioSource.bypassReverbZones doesn't work
To reproduce:
1. Open the project, attached by the tester (bypassReverbBug.zip)
2. Open the "scene" scene
3. Enter Play mode
4. Select Audio Source game object and observe that bypassReverbZones is enabled, but reverb is still audible
Expected: setting bypassReverbZones to true will bypass reverb zones and the reverb will not be audbile
Reproduced in 2017.1.0b7, 2017.1.3p2, 2017.2.0b10
Did not reproduce in 5.6.5p3, 2017.1.0b6, 2017.2.0b11, 2017.2.2p2f, 2017.3.1p2, 2018.1.0b12, 2018.2.0a6
Regression introduced in 2017.1.0b7
Not reproducible in 2017.2.0b11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support
Add comment