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Duplicate invocations when Enabling InputActions during handling an inpu...
How to reproduce:1. Download and open the attached "FairyTaleDefender" project2. Open the "Level_1" scene3. Enter Play mode4. In the... Read more
ArgumentNullException is thrown when accessing InputAction.bindings afte...
How to reproduce:1. Open the attached Project "inputTest" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Console Expec... Read more
"ArgumentException: Input Button Enable Debug Button 1 is not set" is th...
How to reproduce:1. Open the attached project "My project.zip"2. Enter Play Mode3. Open Edit>Project Settings...>Input Manager... Read more
PropertyField does not properly render its field when changing it back f...
Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/ReproScene.unity” Scene3. Select the “Repro” GameObje... Read more
GameObject doesn't execute animation the way it's supposed to until any ...
Reproduction steps:1. Open the attached “Repro” project2. Open the “Assets/Scenes/Playground.unity” Scene3. Enter the Play Mode4. Us... Read more
Frames in the player are not skipped if the player is moved to a differe...
How to reproduce:1. Build And Run the user’s attached “ODRTest.zip” project2. In the Player, set “RenderFrameInterval” to 103. Set “... Read more
XR update pop-up is shown after creating a new AR/VR template
Reproduction steps: Create a new template project: VR or AR Expected result: No pop-ups are shown Actual result: "XR InteractionLaye... Read more
Malloc Memory Pool increases periodically when running scenes with Sprit...
Malloc Memory Pool increases periodically when running scenes with SpriteShapes on Android device Repro steps: Open attached project... Read more
[HDRP][XR] Performance in Play mode drops when DLSS is switched on / off...
Reproduction steps: 1. Open user attached project "2023-beta-test.zip"2. In the Hierarchy select XR Origin > Camera Offset > M... Read more
Editor crashes on VFXRenderer::AddAsRenderNode when assigning a Renderer...
How to reproduce:1. Open the “VFX_Crash_Repo.zip“ project2. Open the “SampleScene“3. Enter Play mode Expected result: Editor runs in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used