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Fixed in 2021.2.X



Found in

Issue ID




Compute shader compile times are not printed to the Editor.log

Shader System


Reproduction steps:

1. Create a new Unity project from the HDRP template
2. Add SampleScene.scene scene in the Build Settings window
3. Build the project
4. Open the Editor.log file

Expected result: Editor.log contains compute shader compile times

Actual result: Editor.log only contains the shader sizes for compute shaders but not their compile times

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