Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2018.4
2019.4
2019.4.9f1
2020.1
Issue ID
1319348
Regression
No
Editor crashes when importing FBX model with more than 32 Skinning Weights
Reproduction steps:
1. Open user attached project
Expected result: The Project opens
Actual result: The Project crashes
Reproducible with: 2018.4.33f1, 2019.4.22f1, 2020.1.0a18
Not reproducible with: 2020.1.0a19, 2020.3.0f1, 2021.1.0b11, 2021.2.0a9
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0a19