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[HDRP] SUCCEEDED(hr) error is thrown when the project's Shadows Filterin...
Missing backport of an old issue.https://issuetracker.unity3d.com/issues/hdrp-succeeded-hr-error-is-thrown-when-the-projects-shadows... Read more
Editor crashes on pqInit when dragging custom components in UI Builder
Reproduction steps:1. Open project “UITKTest.zip”2. Open “UXML2.uxml” with UI Builder3. Switch to Project view in the control's Libr... Read more
[Context Menu] Prefab replace window disappears after selecting
How to reproduce:1. Open/create any project2. Right-click on any object in the hierarchy (f.e. Main Camera)3. Prefab -> Replace E... Read more
Error “TypeError: Cannot read properties of undefined (reading ’getSuppo...
How to reproduce:1. Open the attached “UnityProject_2020.3.42f1.zip” project2. Press File → Build Settings3. Make sure WebGL is sele... Read more
[WebGL] Blit with Custom Shader is not rendered in Player
Reproduction steps:1. Open the attached “WebGL_URP_CustomShaderBugDemo.zip“ project2. Change platform to WebGL3. Build And Run the p... Read more
Int cast inside of a float cast is discarded when using Burst compilation
Reproduction steps:1. Open the "IN-42235.zip" project2. Open "Assets/Scenes/SampleScene"3. In the Hierarchy window, select "Bug Test... Read more
"Assertion failed on expression" exceptions are thrown when using IJobPa...
How to reproduce:1. Download and open the attached "Repro__project" project2. Open the "Scene" scene3. Enter "Plat" mode4. Observe t... Read more
NullReferenceException thrown when a PSB Prefab with empty layers has a ...
Reproduction steps:1. Open the attached project “2DShadow_Bugs.zip”2. Open Assets/Scenes/PSB_EmptyLayerNullRef.unity Expected result... Read more
Redundant materials appear in the Renderer component after calling SetMa...
How to reproduce:1. Open the attached “SetSharedMaterialsBug.zip” project2. Open the Test Runner window (Window → General → Test Run... Read more
Burst Compiler freezes the Unity Editor when running Editor scripts
Reproduction steps:1. Open the attached "repro_IN-42303.zip" project2. Open the "MainScene" Scene3. Select the "Track" GameObject4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used