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Crash on SubProgramBlobWriter::Flush when building a project
Reproduction steps:1. Open the attached “repro-project“2. Build And Run3. Observe the crash Reproducible with: 2021.3.12f1, 2021.3.2... Read more
[iOS] XRReferenceImageLibraries cannot be found in the Xcode Project
How to reproduce:1. Open the attached Project "XRTest"2. Build the Project for iOS3. Open the built Xcode Project4. Observe the Unit... Read more
Prefab Documentation links are broken
Repo steps: Create a Prefab Select the Prefab in the Project Window Click on the question mark button in the inspector !image-2023-0... Read more
Crash on ReadJointDofs when when moving GameObject
How to reproduce:1. Download and open the attached "Robot Scara" project2. Enter Play mode3. Press Start4. Use the arrow keys5. Obse... Read more
[Contextual Menus] Contextual submenus do not appear if you hover over a...
Steps to reproduce: Create a 2D/3D URP project (or an empty project and import URP into it); Go to the "Project" window Right mouse ... Read more
[HDRP] Local volumetric clouds are missing a "Global Offset" parameter
See forum post (and answers) here : [https://forum.unity.com/threads/volumetric-clouds.1078811/page-14#post-8996482] In a situation ... Read more
Frame debugger step slider and left/right buttons not updating game view
Steps: 1) Open the attached project. 2) Press Play 3) Open Frame Debugger 3) Enable it 5) Use slider or buttons and notice how the g... Read more
The Editor's performance gets worse when upgrading the project to newer ...
Reproduction steps:1. Open the attached “Test Project” project2. Enter the Play Mode3. Move the mouse around in the Game View4. Obse... Read more
[Android] [OpenGLES3] Player crashes when using FrameBufferFetch and Tex...
How to reproduce:1. Open the "IN_40256" project2. Press File -> Build Settings3. Make sure the Android device is connected and th... Read more
NullReferenceException when selecting Terrain prefab in Project browser
Reproduction steps:1. Open the attached project “repro_terrainIssue“2. Select the “Terrain“ prefab in the Project browser Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used