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1
votes
Active

Crash on BuildPrefabInstanceCorrespondingObjectMap when overriding neste...

Scene Management

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Mar 28, 2021

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Version/s: 2019.4.18f1, 2020.2.2f1, 2020.3, 2021.1.0a7, 2021.2

How to reproduce: 1. Open user's attached project from "CrashTest 2020.2.2f1.zip" 2. Open Scene "CrashTestScene" 3. Add 2 objects as... Read more

0
votes
Active

[XR][Vulkan] Post Processing artifact on Quest

Package: Scriptable Render Pipeline Universal

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Apr 08, 2021

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Version/s: 10.4.0

On Quest using Vulkan with Post Processing there are graphical artifacts that look like squiggly gradient elevation lines from a con... Read more

0
votes
Active

Excesive GPU memory usage when resizing a window via dragging

Windows

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Mar 08, 2021

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Version/s: 2019.4, 2020.2.7f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached "Klondike.zip" project 2. Build and run on UWP 3. Choose any corner of the build window -> dr... Read more

0
votes
Fixed

[Adaptive Performance] Errors are thrown on installing Adaptive Perform...

Mobile

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Mar 19, 2021

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Version/s: 2021.1, 2021.1.0f1

Repro steps: 1. Create a new project in standalone platform 2. Game View > Switch Game To Simulator 3. Select any Device > Control P... Read more

0
votes
Third Party Issue

[Profiler] Android File Transfer app interferes with adb which causes Pr...

Profiling

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Mar 29, 2021

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Version/s: 2021.2.0a10

Before testing make sure you have Android File Transfer app How to reproduce: 1. Create a new project 2. Open Profiler window 3. Op... Read more

0
votes
Active

Unity Player doesn't scale to match Screen Resolution correctly when mov...

Windows

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Jan 27, 2021

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Version/s: 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open user attached Project 2. Build the Game 3. Open the Player in Windowed mode 4. Move the Window to a diff... Read more

1
votes
Active

[Shader Graph] In the Inspector inputs for Vector 4 are shown when Vecto...

Package: Shader Graph

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Apr 07, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the attached "1327461_Repro" project 2. In the Project window select "New Material" 3. Observe the Inspect... Read more

0
votes
Postponed

Performance drop in empty Scene when project is built with HDRP

Package: Scriptable Render Pipeline HD

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Jan 28, 2021

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Version/s: 10.0.0-preview.27

How to reproduce: 1. Open a new HDRP project 2. Create and open a new Scene 3. Disable VSync in the Quality Settings 4. Go to File -... Read more

0
votes
Active

[TextMeshPro] Text with "LiberationSans SDF - Fallback" Font disappears ...

Text

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Mar 24, 2021

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Version/s: 2021.1.0a1, 2021.1.0f1, 2021.2

How to reproduce it: 1. Open the attached project "1324096.zip" 2. Load the "Map 1" Scene 3. Save the Scene by clicking the Menu Bar... Read more

1
votes
Active

Editor memory usage significantly increases while building when Resource...

Build Pipeline

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Jan 28, 2021

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Version/s: 2020.2.2f1, 2020.3, 2021.2

GBReproduction steps: 1. Download and open the reproduction project from the provided link 2. Open the Task Manager 3. Build the pro... Read more

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