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[Android][VR] OpenGL Native plugin errors thrown on devices with Adreno ...
How to reproduce: 1. Open attached user project 2. Build & Run Player on Android (default VR SDK is Oculus, but it reproduces on oth... Read more
Standalone build of ECS demo crashes when using IL2CPP for Windows Deskop
To reproduce: 1) Open attached project 2) Build and run it for Windows Standalone IL2CPP It crashes after splash screen Not reprod... Read more
PhysicsRaycaster does not work with multiple displays
To reproduce: 1. Open the project, attached by the tester (physicsRaycasterBug.zip) 2. Build and run the project for PC standalone ... Read more
Physics.CapsuleCastNotAlloc doesn't return any results game objects coll...
How to reproduce: 1. Open given Unity project 2. Enter "SampleScreen" 3. Select "CastStart" game object 4. Enter Play Mode Expected... Read more
Crash FixedSizeAllocator<3584>::alloc while in Play mode
To reproduce: 1. Open the project, attached by the user (link in the edit) 2. Enter Play mode 3. Walk around with WASD for a couple... Read more
Model and Material thumbnails don't always show up in HDRP
When re-building the library, the preview thumbnails for models and materials mostly render as black. Repro: - start a project with... Read more
Artifacts are rendered on non-uniformly scaled plane shadow
To reproduce: 1) Open attached project and scene 2) Play it - Glitches around the shadow edges are reproducible on AMD GPUs; NVIDIA... Read more
[Mac] Random 2D feature related crashes in a range of Unity versions
Steps to reproduce: 1. Open attached Unity project 2. Load scene "Test Scene" if it's not loaded Actual result: crashes after loadi... Read more
[iOS][GameCenter] GameCenter fails to authenticate on iOS 8 devices
How to reproduce: 1. Download project via provided oc link 2. Make sure that you sign in to game center account via settings 3. Buil... Read more
Dragging object to public field in inspector does not highlight it
To reproduce: 1. Create new Unity project 2. Create any public field on any object (e.g. UI > Canvas, set Render Mode to Screen Spac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect ScrollToItem behavior when called on a deattached ListView
- Zooming in/out in Scene View window on the display the zoom takes place in does not work
- Changing Game View resolution when there are 2 Game View Windows on 2 different displays makes the view stretched
- Maximising Game view window on one display makes black bars appear on another display
- Creating a 3D Object when using 2 monitors and 2 Game View Windows on different monitors the created 3D Object only appears on one of them