Search Issue Tracker
Editor crashes on UnityEditor.EditorApplication.get_timeSinceStartup whe...
Reproduction steps: 1. Open the user attached project "mctv_drag_bug.zip"2. Open MCTVBUG >TEST window3. Select an item and drag i... Read more
[HDRP] Pathtracers doesn't accumulate in play mode when the editor is ou...
It may be expected that the pathtracer pauses the accumulation process when the editor looses focus, even in play mode.But when enab... Read more
Asset Label UI is not visible in the Inspector when Version Control Mode...
How to reproduce:1. Open the “asset_Labels_repo.zip“ project2. Navigate to Edit → Project Settings → Version Contol and change Versi... Read more
After reloading domain Animation selection is cleared
How to reproduce: Create new project Open Animation window Select any object in Hierarchy In Animation window create controller In P... Read more
Game view is black when using Lens Flare and Camera stacking
Reproduction steps:1. Open the attached project “1569296-URP camera stack”2. Open Assets/TestScene/Scene.unity Expected result: the ... Read more
StoredGraphicsBuffer::GetGfxBufferID crash when using vfx with combined ...
How to reproduce: Download attached project in comments Open scene VFXCrash and Enter PlayMode Press 1 on keyboard Crash:#0 0x000001... Read more
TextMeshPro - InputField redirects the user to an invalid page when pres...
Reproduction steps:1. Open the attached project “TextMeshProLink“2. Open the Scene “Assets/Scenes/SampleScene”3. In the Hierarchy wi... Read more
“Validation: Source file does not exist“ error appears in the Custom Fun...
How to reproduce:1. Open the user’s attached “Shader Graph BI Tutorial.zip” project2. Open any Shader Graph3. Create a “Custom Funct... Read more
[HDRP] Sprite renderer backface normals are wrong when double side is on
Steps to reproduce:- Open scene in attached project - Look at game view rendering Expected (2022.1.23f1):!image-2023-05-24-09-44-36-... Read more
[iOS] “Screen.orientation” prints “landscape” when phone orientation is ...
How to reproduce:1. Build And Run the user’s attached “OrientationBug.zip” project on an iOS device2. Turn the device to landscape l... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used