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Local setting for Tool Handle Rotation is not disabled when Scale Tool i...
Reproduction steps: 1. Download and open the attached project "1324841.zip" 2. Open the Scene view (Window -> General -> Scene) 3. S... Read more
NullReferenceException thrown when calling GetWindow<>() inside ShowWind...
Reproduction steps: 1. Open the attached project "1325267Test.zip" 2. In the Project window/Assets folder, create a new script file ... Read more
[Adreno 3xx] Nothing is rendered when Post-Processing is enabled
How to reproduce: 1. Open the attached project or download from https://github.com/ernestasKupciunas/Winter/tree/Winter_Demo 2. Make... Read more
The camera doesn't rotate in HDRP Template with the SimpleCameraControll...
How to reproduce: 1. Open a new HDRP project 2. Delete the "PlayerControllerFPS" GameObject in the Hierarchy window 3. Create a new ... Read more
[Adreno][Gamma][Post-processing] Bloom is too intense with Gamma color s...
How to reproduce: 1. Open the attached project or download from https://github.com/ernestasKupciunas/Winter/tree/Winter_Demo 2. Make... Read more
[PLM] Wrong estimate of Lightmapper baking progress
On some projects containing a lot of lightmaps and static objects, the lightmap convergence shown in the lighting tab while baking s... Read more
[ShaderGraph] Surface Type Transparent results in Shader Graph recompil...
How to reproduce: 1. Create a new HDRP project 2. Create Lit Shader Graph and open it 3. Set Surface Type to Transparent in Graph In... Read more
[Android][XR] Build fails when targeting API lower than 26 with "incompa...
Repro steps: 1. Create a new project 2. Add XR Plug-in Management package 3. Add the Oculus XR Plugin 4. Switch build target to Andr... Read more
Nested Objects Draw Gizmos twice when using DrawGizmo
How to reproduce: 1. Open attached project "GizmoDrawBug.zip" 2. Open "SampleScene" scene ("Scenes" folder) 3. Select "Level" GameOb... Read more
Tiles will reset back from rotated/flipped states after a Unity update w...
How to reproduce: 1. Open the attached project 2. Open the Level0 scene 3. Click Window > 2D > Tile palette 4. Select any Tile from ... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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