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System.UnauthorizedAccessException on native lib when trying to build fo...
How to reproduce:1. Open the user's project "Salsa_UP.zip" from a Perforce workspace2. Connect project to Perforce workspace (Edit &... Read more
UsePass doesn't reference passes within another Shader's second SubShader
Reproduction steps:1. Open the attached project “UsePassBug”2. Enter Play mode3. Click the “SRP” button in the Game view4. Click the... Read more
"Exception: This method should have been replaced by source gen." appear...
How to reproduce:1. Download and open the "SampleProject4" project2. Enter "Play" mode3. Observe the console window Expected outcome... Read more
Crash on ParticleSystemUpdateData::Release() when opening or playing a P...
Reproduction steps:1. Open the “Stripped.zip” project2. Double-click the “Assets/PolygonParticleFX/Prefabs/FX_Fireworks_Group_01.pre... Read more
[Search] Double click does not enter rename mode for Saved Searches entries
Steps to reproduce: 1. Open any project2. Click the Open in Search icon next to the Project Window's search bar3. Enter any query, e... Read more
OpenXR doesn't record the microphone when initializing
Reproduction steps: 1. Open user attached project the "XRHeadsetMicrophone.zip"2. In the Hierarchy select “Microphone”3. In the Insp... Read more
[Quest 2] [Oculus Integration] Project will result in Oculus controllers...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Connect the Quest ... Read more
UI Builder element name not updated when copy-pasted after a save has be...
How to reproduce:1. Open a Unity project2. Open or Create a UI Document3. Add any element to the hierarchy4. Save the UXML5. Rename ... Read more
[Android] URP with native pass causes a crash on Null pointer dereferenc...
Reproduction steps:1. Open the attached project "ReproProj"2. Build And Run on an Android Device3. Observe the Player Expected resul... Read more
[Search] Can't enter string values in Query Builder mode
Steps to reproduce: 1. Open any project2. Click Open in Search next to the Project Window's search bar3. Enable Query Builder mode4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used