Search Issue Tracker
Won't Fix
Votes
0
Found in
2020.3.48f1
Issue ID
UUM-36676
Regression
No
Crash on ReadJointDofs when when moving GameObject
How to reproduce:
1. Download and open the attached "Robot Scara" project
2. Enter Play mode
3. Press Start
4. Use the arrow keys
5. Observe the crash
Reproducible with: 2020.3.48f1, 2021.3.26f1, 2022.2.21f1, 2023.1.0b18
Could not test with: 2023.3 (Console errors, project breaks)
First few lines of the stack trace:
0x00007ff7b4a415ef (Unity) ReadJointDofs
0x00007ff7b4a3ddce (Unity) Unity::ArticulationBody::GetJointPosition
0x00007ff7b3f679e0 (Unity) ArticulationBody_CUSTOM_get_jointPosition_Injected
0x00000199766fe75c (Mono JIT Code) (wrapper managed-to-native) UnityEngine.ArticulationBody:get_jointPosition_Injected (UnityEngine.ArticulationBody,UnityEngine.ArticulationReducedSpace&)
0x00000199766fe65b (Mono JIT Code) UnityEngine.ArticulationBody:get_jointPosition ()
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note:
We couldn't reproduce the crash against 2023.3.0a17 Unity editor.
Strongly suggest you update your project to overcome the issue.
Thank you.