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Fixed
Fixed in 2023.3.0a14
Votes
0
Found in
2022.2.20f1
2023.1.0b17
2023.2.0a15
2023.3.0a3
Issue ID
UUM-36725
Regression
No
[HDRP] Local volumetric clouds are missing a "Global Offset" parameter
See forum post (and answers) here : [https://forum.unity.com/threads/volumetric-clouds.1078811/page-14#post-8996482]
In a situation where the user wants to teleport the player back to the world origin, to compensate for floating point precision in large world scenarios (flight sim), it is not possible to use only the "Shape Offset" parameter that affects only the lowest frequency noise of the clouds.
A sort of "Global Offset" affecting all the noises is necessary in that case.
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