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Won't Fix
Votes
0
Found in
2022.3.0f1
2023.2.0a8
Issue ID
UUM-36750
Regression
Yes
The Editor's performance gets worse when upgrading the project to newer Editor versions
Reproduction steps:
1. Open the attached “Test Project” project
2. Enter the Play Mode
3. Move the mouse around in the Game View
4. Observe “Hierarchy” in the Profiler window
Expected result: “Update.ScriptRunDelayedDynamicFrameRate” process “Total” percentage is around 40-50%
Actual result: “Update.ScriptRunDelayedDynamicFrameRate” process “Total” percentage is around 60-80%
Reproducible with: 2022.1.0a9, 2022.1.24f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a8
Not reproducible with: 2021.3.21f1, 2022.1.0a5
Couldn’t test with: 2020.3.46f1 - Scripts in assets do not compile, 2022.1.0a6-2022.1.0a8 - The Editor crashes
Reproducible on: Windows 10
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Resolution Note:
Future releases of Unity with Core CLR support should address this bug. Meantime I realize that many users are on older versions of Unity and that's not available yet - in the meantime, if you have Unity Editor performance issues I'd suggest following the suggestions in this document to help improve your Editor performance: http://blog.s-schoener.com/2023-08-16-why-your-unity-project-is-slow/