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The Prefab variant removes some of the prefab items from the list when c...
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Scenes/SampleScene” Scene3. Select the “Collection Varian... Read more
Indirect Argument "StartInstance" is ignored on DirectX when using "Rend...
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Test” Scene3. Select “Main Camera” GO in the Hierarchy wi... Read more
Transparent gaps between repeated textures of Visual Element background ...
Reproduction steps:1. Open the attached project “UI_Builder“2. Look at the Background of “VisualElementTest“ in the UI Builder3. Loo... Read more
IDs of "Graphics (Estimated)" allocations are shown without details in t...
How to reproduce:1. Open the "IN_36548" project2. Open Window -> Analysis -> Memory Profiler3. Open the "Compare Snapshots" ta... Read more
Tests run ~5 times slower than usual when switching to another program w...
Reproduction steps:1. Open the "IN-39896.zip" project2. In the Test Runner Window, press "Run All"3. Quickly Alt+Tab to another prog... Read more
WebGL Player is stuck on loading when opening it in Firefox
Reproduction steps:1. Open the attached “ASDQWE” project2. In the top menu select File > Build And Run3. Observe the Player in a ... Read more
Editor crashes on “VFXParticleSystemBatchData::CopyDeadListCount” when o...
How to reproduce:1. Open the “IN-41470_repo“ project Expected result: The project opensActual result: The Editor crashes on “VFXPart... Read more
"Generate Default Network Prefab List" does not stay disabled and Defaul...
Reproduction steps:1. Create a new project2. Install “Netcode For GameObjects” package through Package Manager3. Go to “Edit\Project... Read more
[Linux] Crash on monoeg_assert_abort when a reload is caused
Reproduction steps:1. Create a new 3D project2. Enter the Play mode or 1. Create a new 3D project2. Create a C# script3. Add some co... Read more
[Contextual Menus] Contextual submenus are not fully aligned
Steps to reproduce: Create/open any project In the "Hierarchy" window make right click Hover the mouse on any menu item which has su... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used