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Rendering Path setting does not adapt when changing Scriptable Render Pi...

Package: Scriptable Render Pipeline Universal

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Apr 05, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the user's attached "Universal RP particles issue" project 2. Open the Scene "SampleScene" 3. Open the Gra... Read more

0
votes
Fix In Review

Custom Progruard file name in the project settings does not match with t...

Mobile

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Feb 22, 2021

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Version/s: 2020.2.0a13, 2020.2.5f1, 2020.3, 2021.1, 2021.2

Steps to reproduce: 1. Create a new project 2. Switch Platform to Android 3. Player Settings > Publishing Settings > Toggle Custom ... Read more

0
votes
Fix In Review

TextMeshPro Sorting Layer field in Editor Shows Blank Entry when Default...

Package: TextMeshPro

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Apr 06, 2021

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Version/s: 3.0.4

How to reproduce: 1. Open the attached '1326985.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select the 'TextMeshPro' Game... Read more

0
votes
Fix In Review

InvalidOperationException is thrown when attempting to delete a Color el...

Serialization

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Apr 06, 2021

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Version/s: 2021.1.0f1, 2021.1.1f1, 2021.2.0a5

How to reproduce: 1. Open the user-attached project(ColorArrays.zip) 2. Open the SampleScene 3. Multi-Select the List GameObjects in... Read more

0
votes
Fix In Review

[2D][SpriteEditor] While sprite editor tab is not in focus, sprite rects...

2D

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Apr 06, 2021

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Version/s: 2021.2.0a5

[2D][SpriteEditor] While sprite editor tab is not in focus, sprite rects will not be updated and causes visual errors Repro steps: ... Read more

1
votes
Fix In Review

Mouse Input is not detected correctly when pressing in the Game view aft...

Input

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Apr 03, 2021

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Version/s: 2020.2.0a12, 2020.2.0f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the "TestInput.zip" project 2. Open the "SampleScene" Scene 3. Make sure the Console window is visible 4. ... Read more

0
votes
Active

[Mali][Gamma][Post-processing] Bloom + DepthOfField causes cyan tint on ...

Package: Scriptable Render Pipeline Universal

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Apr 06, 2021

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Version/s:

How to reproduce: 1. Open the attached project or download from https://github.com/ernestasKupciunas/Winter/tree/Winter_Demo 2. Make... Read more

0
votes
Duplicate

[General] OnTriggerEnter gets called a second time when colliding GameOb...

Physics

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Mar 28, 2021

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Version/s: 2020.3.1f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Console, inspect the l... Read more

0
votes
Fix In Review

[Regression] No error in console when failed to build because of Editor ...

Build Pipeline

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Apr 06, 2021

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Version/s: 2021.1, 2021.1.0a1

Steps: 1. Open attached project (20210406_ed.zip) 2. Open BuildSettings and click Build. Select any folder to build Actual result: ... Read more

0
votes
Active

Canvas Rect Transform Width values different with Canvas Scaler enabled ...

uGUI

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Mar 24, 2021

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Version/s: 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project "2018_Reproduction.zip" in 2018.4.33f1 2. And open another user's attached p... Read more

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