Search Issue Tracker
Fixed in 5.4.2
Votes
1
Found in
5.4.0f2
Issue ID
817278
Regression
Yes
[Mixed] Lightmap becomes brighter when non-static object leaves camera view
Steps to reproduce:
1. Open attached project "817278repro.zip"
2. Open scene "repro"
3. Bake lightmap
4. Rotate scene view camera so that crate would enter and leave it
5. Notice that lightmap intensity/brightness changes when object leaves/enters camera view
Note: reproducible using in-game camera
Reproduced with: 5.4.0f3, 5.5.0a4
Not reproducible: 5.2.4f1, 5.3.6p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Inl_APVDiskStreamingUpdate" and "Inl_APVCellStreamingUpdate" cause poor Adaptive Probe Volume streaming performance at start when using a relatively large APV baking set, but improve after some time
- Deleted Scene still shows up, is clickable and not updated in "Open Recent Scenes" dropdown
- UXMLTemplate elements do not update in the Scene View when they are created
- [Color Checker] “is Metallic” text overlaps Color Field when Inspector window is minimised
- Particle System renders squares instead of circles in Scene and Game view when created in HDRP project
Add comment