Search Issue Tracker
Fixed in 5.4.2
Votes
1
Found in
5.4.0f2
Issue ID
817278
Regression
Yes
[Mixed] Lightmap becomes brighter when non-static object leaves camera view
Steps to reproduce:
1. Open attached project "817278repro.zip"
2. Open scene "repro"
3. Bake lightmap
4. Rotate scene view camera so that crate would enter and leave it
5. Notice that lightmap intensity/brightness changes when object leaves/enters camera view
Note: reproducible using in-game camera
Reproduced with: 5.4.0f3, 5.5.0a4
Not reproducible: 5.2.4f1, 5.3.6p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment