Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.3.4f1
Issue ID
817607
Regression
No
[ModelImporter] Keep Quads option isn't exposed in script
Steps to reproduce:
1. Create new project and new script
2. Try to find UnityEditor.ModelImporter.keepQuads or anything similar. There's nothing like that
Reproduced with: 5.3.6p1, 5.4.0f3, 5.5.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment