Search Issue Tracker
Objects are invisible in Scene view when using Wireframe Shading Mode
Reproduction steps: 1. Create a new 3D URP project 2. Create any 3D Object in the Scene 3. Deselect the created GameObject 4. Sw... Read more
Sprite Preview is broken when the Sprite is too tall or too wide
How to reproduce: 1. Open the attached "repro_IN-41957.zip" project 2. In the Project window, select the "plant", "plant90", "wand... Read more
“Element 'UI.Control.CustomControl' is missing a UxmlElementAttribute an...
Reproduction steps: 1. Open the “UxmlElementAttribute.zip“ project 2. Select the “Assets/Scripts/UI/Resources/UXML1.uxml“ asset 3. O... Read more
Sprite Skin's auto rebind property can't be set from a script.
*Problem* Currently, the auto rebind property of Sprite Skin has internal accessibility. This is creating an issue for users who w... Read more
UWP - Initialize and Start XR subsystems during runtime
Have a project set to the UWP platform with the xr.sdk.openxr package installed. Set OpenXR as the active loader and set "Initial... Read more
The "Listen" button and input field for action Binding Path is mostly no...
Reproduction steps: 1. Open the user's attached project "My project (102)" 2. Open the "New Controls" asset 3. Add a new action m... Read more
AssetBundle incremental build needs to detect script namespace/assembly ...
Repro: * Open the attached project (google drive link in first comment) * Use Menu item to Build AssetBundles * Change the nam... Read more
[Context Menu] Menu appears delayed if several consecutive right clicks ...
Steps to reproduce: 1. Open any project 2. Right click on the same item multiple times without explicitly clearing the context men... Read more
Filters dropdown: Window doesn't rescale on items collapse
Steps to reproduce: # Create/open any project # Go to the "Window" menu item and select "Package Manager" # In the "Package Ma... Read more
[Context Menu][Mac Intel] Clear settings dropdown is not working in the ...
Steps to reproduce: 1. Open any project 2. Go to the Console window (Window > General > Console) 3. Click the arrow next to the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL