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Fixed in 2021.3.32f1

Votes

2

Found in

2021.3.26f1

Issue ID

UUM-36914

Regression

Yes

Objects are invisible in Scene view when using Wireframe Shading Mode

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Reproduction steps:
1. Create a new 3D URP project
2. Create any 3D Object in the Scene
3. Deselect the created GameObject
4. Switch to Wireframe Shading Mode

Expected result: the created GameObject is visible
Actual result: the created GameObject is not visible

Reproducible with: 2021.3.4f1, 2021.3.26f1, 2022.2.0b9, 2023.1.0a4
Not reproducible with: 2020.3.48f1, 2021.3.3f1, 2022.3.0f1, 2023.1.0b18, 2023.2.0a16
Fixed in: 2022.2.0b10, 2023.1.0a5

Reproducible on: macOS Ventura 13.2.1 (Intel)

Notes: does not reproduce with built-in or HDRP

Comments (2)

  1. ccesu

    Nov 29, 2023 06:12

    not only android vulkan editor, but also windows vulkan editor.

  2. ARon_w

    Nov 08, 2023 03:09

    Hi,

    This problem still exists with 2021.3.32f1 URP Android Vulkan Editor.

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